Have a jump map that we don't have on our site? Let us know!
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Paragon
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by Paragon » June 9th, 2011, 4:40 pm
My very first map .
Its an oilrig with few additional structures around it.
[50 % done ] . How does it look ?
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Paragon
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by Paragon » June 9th, 2011, 5:28 pm
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waywaaaard
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by waywaaaard » June 9th, 2011, 5:31 pm
Looks good

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XeloX
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by XeloX » June 9th, 2011, 5:53 pm
pretty impressive for a first map, bit dark though
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Nekoneko
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by Nekoneko » June 9th, 2011, 5:59 pm
looks cool.
Didnt know you were making a map. ^^
Pretty fast xD
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Drofder2004
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by Drofder2004 » June 9th, 2011, 8:18 pm
No so keen on the palm trees, but looks pretty good... and amazing for a first map.
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Pedsdude
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by Pedsdude » June 9th, 2011, 9:25 pm
Look reasonable, can't really say more than that when you've only provided one very dark screenshot!
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Soviet
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by Soviet » June 10th, 2011, 6:14 pm
Make the water extend for a few thousand units in all directions.
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Rezil
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by Rezil » June 10th, 2011, 6:24 pm
And add some exp fog so the edges of the water don't show, then it'll look good.
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Drofder2004
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by Drofder2004 » June 10th, 2011, 8:04 pm
1. More water (As Sov said)
2. Exp Fog (As Rez said)
3. The island could do with some more vertices and natural curve land.
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Soviet
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by Soviet » June 10th, 2011, 10:34 pm
Oh right, I forgot to mention that it looks great for your first map.
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Vartazian
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by Vartazian » June 11th, 2011, 12:06 am
I have played this map with him a few times now. It's a very great map. Requires some tough fps switches including 250-333-250 and 250-125-333 rpg strafe bounces. Huge bounces. Great map. I agree though, more water would make it feel like your in the middle of the ocean ^_^ I believe this map is os only atm. He said he might change it though.
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Paragon
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by Paragon » June 11th, 2011, 2:16 pm
Drofder2004 wrote:1. More water (As Sov said)
2. Exp Fog (As Rez said)
3. The island could do with some more vertices and natural curve land.
Hm , could you tell about exp fog more in-depth (how to add it ) , please :S
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