
Locking fps at 125
Moderator: Core Staff
Locking fps at 125
Hi everyone. Im close to finishing my 2nd map and as i only get 125 thats what fps the whole map is, im wondering if someone could post a script for me that locks the fps at 125? It would be much appreciated, thanks 

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- CJ Worshipper
- Posts: 289
- Joined: December 5th, 2009, 7:12 am
- Location: Australia
Re: Locking fps at 125
You can use the setClientDvar function to set the players' FPS at 125 with:
self setClientDvar("com_maxfps", 125);
Put this into a loop with a small wait statement, for example:
Run this 'fps' function on each player in the server, and it will not let them change their fps.
self setClientDvar("com_maxfps", 125);
Put this into a loop with a small wait statement, for example:
Code: Select all
fps()
{
while(true)
{
self setClientDvar("com_maxfps", 125);
wait 0.1;
}
}
Last edited by iCYsoldier on May 15th, 2011, 7:46 am, edited 2 times in total.
Re: Locking fps at 125
thanks
Partnered Channel:
http://www.youtube.com/user/RaCeY2k8
Tutorials:
http://www.youtube.com/TheTutGuyHD
Twitter:
http://www.twitter.com/RaCeY2k8
http://www.youtube.com/user/RaCeY2k8
Tutorials:
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Twitter:
http://www.twitter.com/RaCeY2k8
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