I've remodded the awe mod and my dm.gsc and everything (at least the things I want from the mod) is working.
Except for the cookable nades. There is something going wrong with the awe\_weapons.gsc file (I'll post a screen of the error when I get home)
Maybe I'm scripting way to much so my question is; Is it possible to turn the awe mod off and on with 1 simple command ?
Than I can put it in my dm.gsc. Like;
Code: Select all
if((getcvar(mapname) == mp_morpheus) || (getcvar(mapname) == mp_deck16));
turn off awe mod
else
turn on awe mod