I was wondering if there is a quicker way of making a light grid instead of the pacman way ?
I know in CoD4 it's different (easier) but is this also possible in CoD2.
Collecting all those frekin' dots in my Morpheus map is almost undo-able !
Btw, if you collect dots inside a structure (by using noclip) is that a problem, lighting wise I mean ?
CoD2 Light grid faster ?
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Re: CoD2 Light grid faster ?
/g_speed 500 (use ADS to move a little slower for doors/etc)
You can also use the lightgrid texture. For the majority of the open play areas.
You can also use the lightgrid texture. For the majority of the open play areas.

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Re: CoD2 Light grid faster ?
Yep, I know you can crank up the speed, but that texture thing is what I want.
Unfortunately there is no lightgrid texture in CoD2 ... or am I missing something ?
Can I just copy the texture from world at war and use it that way....doubt that would work ?
Unfortunately there is no lightgrid texture in CoD2 ... or am I missing something ?
Can I just copy the texture from world at war and use it that way....doubt that would work ?
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Re: CoD2 Light grid faster ?
There's no other way to collect the dots for the light grid other than the 'Pac Man' way in CoD2.
Drofder2004: Drofder's rules for reviewing a map
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#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: CoD2 Light grid faster ?
Damn, it's gonna be alot of frekin' workRezil wrote:There's no other way to collect the dots for the light grid other than the 'Pac Man' way in CoD2.

Thx.
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