CoD:BO PC Patch v1.04

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CoD:BO PC Patch v1.04

Post by Pedsdude » December 16th, 2010, 2:55 am

12/15/2010

New Patch Details:

PC Patch 1.04
* Improved threading performance on computers with only 2 cores.
* Additional performance optimizations
* Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
* Fixed random freezes in certain computer configurations.
* Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
* Allow Team Change grace period at start of match (server admin option).
* Added 4 more reserved slots (server admin option)
* /connect
* Improved quickmatch results (server side change)
* Fix for watching films through Combat Record
* Fixed compassSpectatorsSeeEnemies exploit
* Fixed 3rd person fov exploit
* Fix for infinite supply drop exploit.
* Fixed crosshair flickering when stereo is active.
* Various spawn improvements
* Various sound improvements
* Fix for Zombies - Teammate shadows not displayed properly.
* Fix for radar not staying on in One in the Chamber when it should.
* In a Domination match, the Position Secured medal is no longer delayed.
* 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
* Fix for choppy final killcam in dedicated servers.
* Various map glitches fixed.
* Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by his)
* Added mixed hardcore playlist
* Added mixed barebones playlist
* Added 12 player versions of all playlists

Rcon notes:
BlackOpsRcon
Version 1.0.2.0


* Reduced timeout values. Connect (or failure to connect is faster).
* Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.
* Added Settings and Console tabs for Ranked servers.
* Fixes a bug where the "Server" tab doesn't update values when connecting to a new server.
* Added version number to the title bar.
* Fixed a bug where UI state didn't persist after switching to another server.
* Added "disconnect" button.
* Fixed map "set" to not use admindvar.
* Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.
* Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error.
* Truncated all message fields to 140 chars.
"* Various map glitches fixed." - out of Summit?
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Re: CoD:BO PC Patch v1.04

Post by Shinryu » December 16th, 2010, 7:03 am

Pedsdude wrote:"* Various map glitches fixed." - out of Summit?
I certainly hope not. :( What's accomplished by removing things that only make the game more lengthy (in terms of replay value) challenging and fun? :? Apparently Treyarch doesn't need an answer to that...

and I doubt they would've noticed the out of map trick on summit... even getting the care package where you want seems like a once in a lifetime occurrence. :|
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Re: CoD:BO PC Patch v1.04

Post by [SoE]_Zaitsev » December 16th, 2010, 11:19 am

It'll be gone even if they take the time to patch out of bounds places you can only reach with modified settings.
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Re: CoD:BO PC Patch v1.04

Post by The Dude » December 16th, 2010, 2:15 pm

the dvar "fs_game" is back :)

modtools comes up next ?


somebody feel some changes or is that patch the same shit like the ps3 patch ?

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Re: CoD:BO PC Patch v1.04

Post by ultralala » December 16th, 2010, 3:44 pm

First i can say i have less lags now(i have a dual core). Not really increased FPS but ty TA for this :)
Connect is back reconnect isnt. Connect would be helpful to join Friends on Xfire. idk if /connect works as a parameter on BlackOpsMP.exe


About the map glitches. I didnt test out of Summit but i can say they missed something. Heres an example:

Fixed: you cannot jump through the wall between the windows anymore on WMD
http://screenshot.xfire.com/s/108187049-4.jpg

Not fixed: A huge glitch on Array is still possible:
http://screenshot.xfire.com/s/108187065-4.jpg
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Re: CoD:BO PC Patch v1.04

Post by Rughead » December 16th, 2010, 4:33 pm

On PS3 you can no longer get out of summit.
i prefer IW when it comes to jumps as Treyarch think that a jump will completley ruin the game.
More jumps have been patched on console than PC

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Re: CoD:BO PC Patch v1.04

Post by ConnoR » December 16th, 2010, 6:46 pm

ultralala wrote:First i can say i have less lags now(i have a dual core). Not really increased FPS but ty TA for this :)
Connect is back reconnect isnt. Connect would be helpful to join Friends on Xfire. idk if /connect works as a parameter on BlackOpsMP.exe


About the map glitches. I didnt test out of Summit but i can say they missed something. Heres an example:

Fixed: you cannot jump through the wall between the windows anymore on WMD
http://screenshot.xfire.com/s/108187049-4.jpg

Not fixed: A huge glitch on Array is still possible:
http://screenshot.xfire.com/s/108187065-4.jpg
That clipping fail on Array reminds me how much Treyarch fail at clipping
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Re: CoD:BO PC Patch v1.04

Post by Drofder2004 » December 16th, 2010, 8:00 pm

The Dude wrote:the dvar "fs_game" is back :)

modtools comes up next ?


somebody feel some changes or is that patch the same shit like the ps3 patch ?
Awesome, time to try a few things :P
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Re: CoD:BO PC Patch v1.04

Post by F |Madness| U » December 16th, 2010, 10:14 pm

Shinryu wrote:and I doubt they would've noticed the out of map trick on summit... even getting the care package where you want seems like a once in a lifetime occurrence. :|
1) Its extremely easy to get the care package in the right place.
2) They have noticed it and is presumeably in the patch, because pre-patch they stated all the fixes that were coming up, and one of the many map exploits to be fixed was "Ability to avoid a killtrigger and get outside of the playable map area on Summit" or something along those lines.
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Re: CoD:BO PC Patch v1.04

Post by ultralala » December 16th, 2010, 10:42 pm

Drofder2004 wrote:
The Dude wrote:the dvar "fs_game" is back :)

modtools comes up next ?


somebody feel some changes or is that patch the same shit like the ps3 patch ?
Awesome, time to try a few things :P
it was there b4...you cant use it without public server files ;( Or a Modloader :S
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Re: CoD:BO PC Patch v1.04

Post by Drofder2004 » December 17th, 2010, 12:55 am

ultralala wrote:Awesome, time to try a few things :P
it was there b4...you cant use it without public server files ;( Or a Modloader :S[/quote]
It was there but never enable by console. I figured you meant console was now enabled, which would lead me to believe that mod loading (without modloader) would potentially be possible.

Havent had the time to do snooping, maybe tomorrow or the weekend :(
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Re: CoD:BO PC Patch v1.04

Post by ultralala » December 17th, 2010, 1:05 am

I figured you meant console was now enabled, which would lead me to believe that mod loading (without modloader) would potentially be possible.

its not possible since you have to change the startup-command (+fsgame) and thats not available (will come when Modtools are released -Gameservers.com)

You need the public server files(BlackopsMP.exe) to do a random startup-command like fsgame. This Server is cracked then
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Re: CoD:BO PC Patch v1.04

Post by Drofder2004 » December 17th, 2010, 3:02 am

ultralala wrote:I figured you meant console was now enabled, which would lead me to believe that mod loading (without modloader) would potentially be possible.

its not possible since you have to change the startup-command (+fsgame) and thats not available (will come when Modtools are released -Gameservers.com)

You need the public server files(BlackopsMP.exe) to do a random startup-command like fsgame. This Server is cracked then
Command line can be reached through steam and therefore private servers may be able to load a mod.

Edit: After testing, the commands set/seta/sets etc are all still missing, therefore no good.
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