MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

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hyper(slo)
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MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by hyper(slo) » April 5th, 2010, 10:27 am

Download link: http://rapidshare.com/files/372201152/m ... d.iwd.html


Pls post coments:D


ENJOY IN PLAYING

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Levcek » April 5th, 2010, 10:31 am

waw car -.- xD
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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Drofder2004 » April 5th, 2010, 11:25 am

Moved to "Jump maps" away from tutorials...
Whether or not this is a jump map, I do not know, but it certainly is not a tutorial

[Was in CoD2 Tutorials]
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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Hoogie » April 5th, 2010, 12:14 pm

Post some screenshots?
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by R4d0xZz » April 5th, 2010, 2:22 pm

i dont even know how to get that map to work Oo
its just a iwd.
btw is that map for CoD4 ?
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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Rezil » April 5th, 2010, 3:21 pm

It's a map for the zombie gametype...not really codjumper related.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Hoogie » April 5th, 2010, 3:33 pm

Rez|l wrote:It's a map for the zombie gametype...
Someone is playing mr obvious :roll:
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Rezil » April 5th, 2010, 3:47 pm

Hoogie wrote: Someone is playing mr obvious :roll:
Em, I've played it on a server earlier today. Funny how a post in the forum JUMP MAPS would have you think there's only JUMP MAPS in it.

My next jump map is going to be called zom_zombies_everywhere.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by [SoE]_Zaitsev » April 5th, 2010, 3:51 pm

Hoogie wrote:
Rez|l wrote:It's a map for the zombie gametype...
Someone is playing mr obvious :roll:
I didn't know it would be a zombie map. Because like Rez said, I only expect jump maps.
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Drofder2004 » April 5th, 2010, 4:23 pm

Drofder2004 wrote:Moved to "Jump maps" away from tutorials...
Whether or not this is a jump map, I do not know, but it certainly is not a tutorial

[Was in CoD2 Tutorials]
Image
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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by hyper(slo) » April 7th, 2010, 1:48 pm

R4d0xZz wrote:i dont even know how to get that map to work Oo
its just a iwd.
btw is that map for CoD4 ?

Map is for cod2 zombies

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by hyper(slo) » April 7th, 2010, 1:48 pm

IS MAP GOOD? YES/NO pls say:D

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Rezil » April 7th, 2010, 1:56 pm

It sucks.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Ykarus » April 7th, 2010, 4:33 pm

Rez|l wrote:It sucks.
idd

but maybe it would be funny to play...

you could improve it by adding some textures that fit to zom maps... would be a starting.

Maybe use patches for the floor (some alpha blending and decals wouldnt be bad too).
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.|GeR|'> Ykarus: again i cant jump ypur map ...
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.|GeR|'> Ykarus: ship tappens...


-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Re: MAP ZOMBIEWORLD FINISHED!!!!!!!!!!!!!!!!!!!!!!!!

Post by Levcek » April 29th, 2010, 9:52 am

hehe hyper its not Codjumper map so dont post it here...

and btw thats Cod2 map
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