Hi.
I run a codjumper oldschool server with custom maps.
There is a bug with codjumper mod (on cod4) and ladders. It became so difficult to climb them... For some stairs you have to put 40 fps or less... sometimes also 10 fps... i don't know how to fix it... some other servers with same maps doesn't have this bug...
i tried a lot of things via server cfg's but nothing worked...
any ideas?
[COD4] ladder bug
Moderator: Core Staff
Re: [COD4] ladder bug
yes it's a linux server
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- Core Staff
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Re: [COD4] ladder bug
Known reported problem, am unsure if this is Linux related, mod related or map related.
So far, only servers to experience problem are linux, so obviously something is Linux based, but what this would have to do with the mod I do not know.
Can you please try and play the map using the standard ModWarfare (or ACE/ProMod/OpenWarfare mods?) and let me know of results?
So far, only servers to experience problem are linux, so obviously something is Linux based, but what this would have to do with the mod I do not know.
Can you please try and play the map using the standard ModWarfare (or ACE/ProMod/OpenWarfare mods?) and let me know of results?

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Re: [COD4] ladder bug
i'll do this testing and report here.
thanks
thanks
Re: [COD4] ladder bug
hello, I have tested the map on the mod cod4jumper and without change, including loading the map may be due to small errors in the script maps, linux very carefully reads and executes all the scripts that Windows is more susceptible to errors and maps works normally, Linux to read cj_timelimit fashion, and so sets the time on the server windows no
I have suggestions for someone who has experience in creating map can has checked the scripts, You can test the revised , it is clarified what is the fault of this error
sorry but I do not know English and the translation can be inefficient
I have suggestions for someone who has experience in creating map can has checked the scripts, You can test the revised , it is clarified what is the fault of this error
sorry but I do not know English and the translation can be inefficient
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