MW2
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Re: MW2
Too many a lot of things from my point of view.Soviet wrote:Like I said, too many vehicles.
Russian bad guy, level in Rio?
They are on opposite sides of the fucking world, this game isn't the new James Bond clone is it? :S

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Re: MW2
more info again.
from http://www.giantbomb.com
- Soap is in the game as a "grizzled vet" NPC.
- Single player enemies will have "customized" weapons similar to the multiplayer component of COD4.
- The ice mission shown to GI demonstrated the game's open-ended approach to combat, showing how stealth can be implemented if the player chooses.
- While the gameplay is open-ended, the story is "on-rails".
- Infinity Ward realizes that the "invisible line" where enemies will stop coming in COD4 wasn't great, so they're trying hard to eliminate that. Also, they are lengthening the single player past the 6-10 hour mark of COD4.
- "Special Forces Mode" is a major part of MW2, a series of missions in the spirit of the Mile High Club from COD4. It will also have co-op in this mode. Gears-style bleed-out-and-partner-revive will be used.
- Co-op apparently won't exist in Story Mode.
- Riot shields will be implemented in the game.
- Zakhaev's former associate, Makarov, is the "new face of global terrorism."
- Snowmobiles are used as a form of escape in the demonstration. Unclear whether or not the player will drive, shoot, or both.
- Players will alternate using the two triggers to climb ice-walls.
- Movable turrets will be used in SF mode and Single Player, no official word on online use.
- IW wants to implement an accomplishment system to online, as they want to make their players famous.
- Online mode will use a "Live-Patching" system, where IW can manipulate spawn logic or certain parts of a multiplayer map without doing a full-blown patch.
- Another demoed area shows an enormous desert setting where Task Force 141 drops into a wasteland and must navigate a "lengthy trek" to a fully-rendered valley with scattered caves, reminiscent of Iron Man.
- IW is focusing on details for the COD4 sequel, citing iced-up tire treads in the Russian level.
- The game will run in 60fps.
from http://www.giantbomb.com
- Soap is in the game as a "grizzled vet" NPC.
- Single player enemies will have "customized" weapons similar to the multiplayer component of COD4.
- The ice mission shown to GI demonstrated the game's open-ended approach to combat, showing how stealth can be implemented if the player chooses.
- While the gameplay is open-ended, the story is "on-rails".
- Infinity Ward realizes that the "invisible line" where enemies will stop coming in COD4 wasn't great, so they're trying hard to eliminate that. Also, they are lengthening the single player past the 6-10 hour mark of COD4.
- "Special Forces Mode" is a major part of MW2, a series of missions in the spirit of the Mile High Club from COD4. It will also have co-op in this mode. Gears-style bleed-out-and-partner-revive will be used.
- Co-op apparently won't exist in Story Mode.
- Riot shields will be implemented in the game.
- Zakhaev's former associate, Makarov, is the "new face of global terrorism."
- Snowmobiles are used as a form of escape in the demonstration. Unclear whether or not the player will drive, shoot, or both.
- Players will alternate using the two triggers to climb ice-walls.
- Movable turrets will be used in SF mode and Single Player, no official word on online use.
- IW wants to implement an accomplishment system to online, as they want to make their players famous.
- Online mode will use a "Live-Patching" system, where IW can manipulate spawn logic or certain parts of a multiplayer map without doing a full-blown patch.
- Another demoed area shows an enormous desert setting where Task Force 141 drops into a wasteland and must navigate a "lengthy trek" to a fully-rendered valley with scattered caves, reminiscent of Iron Man.
- IW is focusing on details for the COD4 sequel, citing iced-up tire treads in the Russian level.
- The game will run in 60fps.
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Re: MW2
Yeah, because IW's record of fixing the game with patches wasn't bad as it was. They now produce a quick and easy 'hotfix' approach that they will use just as often as the patched the game.- Online mode will use a "Live-Patching" system, where IW can manipulate spawn logic or certain parts of a multiplayer map without doing a full-blown patch.

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Re: MW2
well, they might make it compulsary, like on some custom maps or mod =/KillerSam wrote:GL making me run it at 60fps.

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Re: MW2
thanks for more info
. yer but most of the time there just lazy and cba to make it good fps for us
lol.


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Re: MW2
lol new what? :S
PeħÄuÄe@CoDJumper.com: put your cock away, you sick man
Matty@CoDJumper.com: hahaha
PeħÄuÄe@CoDJumper.com: (while i whip mine out)
Matty@CoDJumper.com: lol
PeħÄuÄe@CoDJumper.com: just kidding
PeħÄuÄe@CoDJumper.com: ... i don't have one
Matty@CoDJumper.com: hahaha
PeħÄuÄe@CoDJumper.com: (while i whip mine out)
Matty@CoDJumper.com: lol
PeħÄuÄe@CoDJumper.com: just kidding
PeħÄuÄe@CoDJumper.com: ... i don't have one

Re: MW2
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Re: MW2
HeheKillerSam wrote:GL making me run it at 60fps.
I'm sure it's for consoles, on the PC the fps you run the game at all depends on how good your pc is.BlueDamselfly wrote:well, they might make it compulsary, like on some custom maps or mod =/KillerSam wrote:GL making me run it at 60fps.


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Re: MW2
I do love GT for their game breakdowns, very nice.

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Re: MW2
Green screen for me. Is it just me or someone else too > If it's just me how do I fix it ?
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: MW2
Tried again and again a few minutes later. Watched it now.
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: MW2
New gametrailer: http://modernwarfare2.infinityward.com/
I've been watching you
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