hello, me and creator are making map, but when we try to test it, this happens... script by creator: and it says: ******* script compile error *******<br /> bad syntax: (file 'maps\mp\m_jail.gsc', line 22)<br /> trig_jail_door1 waittill ("trigger"); But it worked when we used moveXYZ Scrip...
no it doesn't do anything with Gravity, but if it works...It will work the same on gravity :D hopefully... So it would be this: trig1= getent("triggrav1getname"); trig1gravity = "800"; and all other worldspawns (or trigger, need to find out) this: trig1= getent("triggrav2rge...
You probably don't understand what I mean.... I mean: can I activate this?---> "hintstring" - hint string to display over the icon. Auto replaces [Use] with the key the player must press. Example: "Press [Use] to plant the bomb" by editing the script?...its not that hard to under...
Sorry for posting this new topic but this might work :D when you create for example a trigger_use, and you press n... you get this list: when activated will use its target "delay" - time (in seconds) before it can be used again "offnoise" - specifies an alternate sound "curs...