Search found 19 matches
- June 16th, 2018, 11:38 pm
- Forum: YouTube Upload Requests
- Topic: [ADDED] COD4 | surf_lt_omnific port | Walkthrough
- Replies: 5
- Views: 9393
Re: [APPROVED] COD4 | surf_lt_omnific port | Walkthrough
Looks very cool. Is the movement system any close to CS?
- April 28th, 2016, 10:45 am
- Forum: General Chat
- Topic: CoD4 - Remastered
- Replies: 6
- Views: 10840
Re: CoD4 - Remastered
Bounces or RIP
- October 16th, 2015, 5:53 pm
- Forum: CoD4 Mapping Help
- Topic: Problem with loading screen
- Replies: 0
- Views: 7715
Problem with loading screen
I used this tutorial to make a loading screen for my map http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Loadscreen_Creation But i keep getting this error when i run the map "R_AddCmdDrawStretchPic: NOT DRAWING WITH MATERIAL "$levelbriefing", because it has a fogable techniqu...
- September 22nd, 2015, 1:01 pm
- Forum: YouTube Upload Requests
- Topic: [DECLINED] "Night Sky" OldSchool Bounce Montage -HJ- (PS3)
- Replies: 11
- Views: 3120
Re: [DECLINED] "Night Sky" OldSchool Bounce Montage -HJ- (PS
There's something wrong with your eyes. That quality is very good.
- August 18th, 2015, 7:44 pm
- Forum: CoD:WaW Jumps
- Topic: CoD WaW CoDJumper mod problem
- Replies: 1
- Views: 4942
CoD WaW CoDJumper mod problem
Hey. im trying to play codjumper mod with a friend on my own server. but we cant play together. either me or my friend always gets kicked. This is what console says when my friend joins the server G_FreeEntity: player 1 is being freed. (playername) was kicked by the server. I can perfectly play with...
- August 18th, 2015, 7:36 pm
- Forum: CoD:WaW Jumps
- Topic: Released Bounce/Bayonet Glich Crack/PC 1.7Version
- Replies: 9
- Views: 13014
Re: Released Bounce/Bayonet Glich Crack/PC 1.7Version
What file did you find the bounces fixes in? I'm interested trying to make bazooka and satchel jumps again..
- July 10th, 2015, 10:55 pm
- Forum: CoD4 Mapping Help
- Topic: Rotating brushmodel
- Replies: 1
- Views: 5018
Rotating brushmodel
How do i rotate Two objects in Two directions at the same time?
/cg_rotate object a_to direction b_.gsc
This code doesn't work
/cg_rotate object a_to direction b_.gsc
This code doesn't work
- June 30th, 2015, 8:28 pm
- Forum: CoD4 Mapping Help
- Topic: Double Bounce scripting help
- Replies: 1
- Views: 5097
Double Bounce scripting help
i made pounce_mp.cfg
then exec it in game form main folder
in cfg there are
/g_doublebouncework 1;cg_bounceableobjecton 1;r_doublebouncescript 1
What do i put in the map to make the script work?
https://www.youtube.com/watch?v=YNXxdYPViPw
then exec it in game form main folder
in cfg there are
/g_doublebouncework 1;cg_bounceableobjecton 1;r_doublebouncescript 1
What do i put in the map to make the script work?
https://www.youtube.com/watch?v=YNXxdYPViPw
- February 14th, 2013, 9:59 pm
- Forum: Help and Support
- Topic: where am i going wrong, help setting up
- Replies: 11
- Views: 2176
Re: where am i going wrong, help setting up
codjumper v3_12 --> "mods" folder bounce training map --> "usermaps" folder then open cod4 and run codjumper mod and write "/g_Gametype cj" into console and then write "/map mp_MAPNAME" into console too and it should load the bounce map with codjumper mod. Hap...
- February 14th, 2013, 7:24 pm
- Forum: CoD4 Jumps
- Topic: Jump Map Speedrun: mp_dungeon_p (2:27)
- Replies: 2
- Views: 1187
- February 12th, 2013, 10:52 pm
- Forum: CoDJumper Chat
- Topic: NEW BOUNCER.... ?
- Replies: 3
- Views: 1134
Re: NEW BOUNCER.... ?
Im pretty sure its old..
- February 12th, 2013, 10:39 pm
- Forum: Jump Maps
- Topic: New Hard Map : mp_colour + Walkthrough
- Replies: 5
- Views: 2194
Re: New Hard Map : mp_colour + Walkthrough
Nice map and video!
- February 9th, 2013, 11:56 pm
- Forum: Jump Maps
- Topic: Killersam! xD [Map]
- Replies: 0
- Views: 1834
Killersam! xD [Map]
Calculating ground lighting for static models... Finished in 0 seconds. Using 905 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.grid'. Using 1167210 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.gr id_auto'. Light grid sample point file 'I:\Activision\raw\maps\mp\...
- February 9th, 2013, 8:44 pm
- Forum: Jump Maps
- Topic: mapping problem
- Replies: 3
- Views: 2142
Re: mapping problem
Calculating ground lighting for static models... Finished in 0 seconds. Using 905 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.grid'. Using 1167210 grid points from grid logfile 'I:\Activision\raw\maps\mp\mp_fix.gr id_auto'. Light grid sample point file 'I:\Activision\raw\maps\mp\...
- February 9th, 2013, 8:03 pm
- Forum: Jump Maps
- Topic: mapping problem
- Replies: 3
- Views: 2142
Re: mapping problem
Thanks again killersam!