Stupid question
Posted: June 8th, 2008, 6:01 pm
I created an inverted bevel (and endcap, tried both) to a half cylinder. However, it was not squared off against the square walls I was lining it with. So, I tried to move the vertices, they wouldn't move. I can move them in rows, but I can't select a vertice unless I do the bounding box, but then I can't press it again to move it. Curious, I tried to move individual vertices with path and terrain meshes with the same results. It has nothing to do with the locking vertices controls either.