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Reverse Gravity
Posted: March 13th, 2008, 1:31 am
by Soviet
I'm not sure of all the capabilities of the new CoD4 engine. Can you change or reverse gravity in a certain area of the map any way?
Re: Reverse Gravity
Posted: March 14th, 2008, 3:59 am
by Soviet
droffy, have any input?
Re: Reverse Gravity
Posted: March 14th, 2008, 2:03 pm
by Marshall
I have a good way of doing it.. add my on xfire?
or I can just try and explain it here..
I'll make the script now.
Re: Reverse Gravity
Posted: March 23rd, 2008, 4:07 am
by Drofder2004
My input... No. Cannot be done. Simulated scripts can be done, but this would require no user input (Although, you can just flip the players view so they look like they are upside down

)
Re: Reverse Gravity
Posted: March 24th, 2008, 10:35 pm
by Soviet
I don't want user input. I want a certain area to be antigravity so when people step in it they float up. Could I have that reverse perspective script though? And how is that script coming Marshall?

Re: Reverse Gravity
Posted: March 25th, 2008, 4:45 pm
by Drofder2004
By user input, I mean the user will not be able to do anything, they will be 100% scripted.
The player model will also not appear upside down to other players.
setplayerangles(0,0,180);