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WTF?!?!

Posted: September 12th, 2007, 4:10 am
by Lethal323
ok, I have been trying forever now to figure out how to get my mod to work. I want it so its like the save mod. Where it works on all maps and not just one. I tried doing it like a map, I tried doing it like putting the files in maps/mp/gametypes/dm.gsc and I even tryied replacing the format for the AKK

IT DOESNT WORK! and I cant figure out why?!?!?!?!?!? here is the .pk3 Avalible for downloading to look at it...

http://www.theprogamers.com/admin.pk3


Im so confizzled

Please Do Not Steal My Coding or Fuck Up My Scripts Or I will Hurt You Severly :wink:

Posted: September 12th, 2007, 7:34 am
by JDogg
Did yano get it figured out??, or do you still require help.

Posted: September 12th, 2007, 12:16 pm
by YaNo
what do you mean? you want jumpmod with a command on and off?

change dm.cgi to to saving.cgi, grab your own dm.cgi and add a line in main() that calls up saving.cgi :)

i even made the akk into a new game mode :o



EDIT: seen in your mod, you didn't call up your _admin.cgi from Callback_StartGameType() (in dm.cgi)

Posted: September 12th, 2007, 10:35 pm
by Lethal323
Yano wrote: EDIT: seen in your mod, you didn't call up your _admin.cgi from Callback_StartGameType() (in dm.cgi)
I did put it in, and its not .cgi its .gsc

Code: Select all

maps\mp\gametypes\_admin::Callback_StartGameType();

Posted: September 13th, 2007, 9:22 am
by JDogg
Lethal323 wrote:
Yano wrote: EDIT: seen in your mod, you didn't call up your _admin.cgi from Callback_StartGameType() (in dm.cgi)
I did put it in, and its not .cgi its .gsc :lol:

Posted: September 13th, 2007, 9:24 am
by JDogg
Rename it to ZzZ_Admin.pk3?

Posted: September 13th, 2007, 4:04 pm
by Lethal323
I can try that. Im in school right now, but when I get home

Posted: September 13th, 2007, 4:14 pm
by Lethal323
right as I clicked submit, The fire alarm went off, lolerz

Posted: September 13th, 2007, 6:11 pm
by YaNo
woops :) cgi must be gsc instead yes :P

my bad :)