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WTF?!?!
Posted: September 12th, 2007, 4:10 am
by Lethal323
ok, I have been trying forever now to figure out how to get my mod to work. I want it so its like the save mod. Where it works on all maps and not just one. I tried doing it like a map, I tried doing it like putting the files in maps/mp/gametypes/dm.gsc and I even tryied replacing the format for the AKK
IT DOESNT WORK! and I cant figure out why?!?!?!?!?!? here is the .pk3 Avalible for downloading to look at it...
http://www.theprogamers.com/admin.pk3
Im so confizzled
Please Do Not Steal My Coding or Fuck Up My Scripts Or I will Hurt You Severly

Posted: September 12th, 2007, 7:34 am
by JDogg
Did yano get it figured out??, or do you still require help.
Posted: September 12th, 2007, 12:16 pm
by YaNo
what do you mean? you want jumpmod with a command on and off?
change dm.cgi to to saving.cgi, grab your own dm.cgi and add a line in main() that calls up saving.cgi
i even made the akk into a new game mode
EDIT: seen in your mod, you didn't call up your _admin.cgi from Callback_StartGameType()
(in dm.cgi)
Posted: September 12th, 2007, 10:35 pm
by Lethal323
Yano wrote:
EDIT: seen in your mod, you didn't call up your _admin.cgi from Callback_StartGameType() (in dm.cgi)
I did put it in, and its not .cgi its .gsc
Code: Select all
maps\mp\gametypes\_admin::Callback_StartGameType();
Posted: September 13th, 2007, 9:22 am
by JDogg
Lethal323 wrote:Yano wrote:
EDIT: seen in your mod, you didn't call up your _admin.cgi from Callback_StartGameType() (in dm.cgi)
I did put it in, and its not .cgi its .gsc

Posted: September 13th, 2007, 9:24 am
by JDogg
Rename it to ZzZ_Admin.pk3?
Posted: September 13th, 2007, 4:04 pm
by Lethal323
I can try that. Im in school right now, but when I get home
Posted: September 13th, 2007, 4:14 pm
by Lethal323
right as I clicked submit, The fire alarm went off, lolerz
Posted: September 13th, 2007, 6:11 pm
by YaNo
woops

cgi must be gsc instead yes
my bad
