trigger_damage value o.O?
Posted: April 23rd, 2007, 8:08 pm
hey i made a trigger_damage and
it works fine but i want to add a value so that it needs about 5 shots with the pistol to work not only one
Code: Select all
secretdoormove()
{
secret_door = getent ("secretdoor1","targetname");
trigger_secret_door = getent ("damage_ss_trig","targetname");
while(1)
{
trigger_secret_door waittill ("trigger");
secret_door moveX (58,2,0.5,0.5);
secret_door waittill ("movedone");
wait(5);
secret_door moveX (-58,2,0.5,0.5);
secret_door waittill ("movedone");
}
}