Page 1 of 1

script_models

Posted: January 28th, 2007, 9:41 pm
by Soviet
Ive got a script_model and i want to change the size. I use modelscale in radiant but in game its normal size still. Is there anyway to enlarge a script_model?

Posted: January 29th, 2007, 2:00 am
by Luke
As far as I know it's not possible to scale script models. There's a converter which would allow you to edit the models default scale ect but you need the specific modeling tools and knowledge to do it. I can edit cod 1 & 2 models, but can only export them into cod 2, as I don't have the tools to export to cod 1.

Posted: January 29th, 2007, 4:07 am
by Soviet
ok, thanks for the info I found a way around it, so its all good. Another question:

Im almost certain there is a way to make brushes disappear or reappear, how do you script that?

Posted: January 29th, 2007, 4:25 am
by Nightmare
you could use moveX,Y,Z and move it fast and out of sight/

Posted: January 29th, 2007, 4:39 am
by Luke
brush hide();
brush notsolid();
brush show();
brush solid();

Posted: January 29th, 2007, 9:27 pm
by Nightmare
or that, that works too.