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Best tut to start mapping ?
Posted: November 27th, 2006, 1:05 pm
by [SoE]_Zaitsev
Been on modsonline but that's for people who already know the basics.
I like to learn how to map but the tuts on our forums aren't helping me much either
There's a tut somewhere named ''Your first room'' but I tried to look but had no sucess.
Posted: November 27th, 2006, 1:37 pm
by Luke
Well most CoD mapping tuts apply to CoD 2, the interface is the same and so are most of the options.
This should help with getting to know radiant
http://www.modsonline.com/Tutorials-read-140.html don't be alarmed by all the options, you won't be using most of them to start with.
That first room tut is the only thing i can find for complete beginners, try it again and if you get stuck post back

Posted: November 27th, 2006, 2:48 pm
by [SoE]_Zaitsev
Cheers, will look into it later.
I've always been dreaming of converting Resident Evil maps to CoD1 but hopefully I should be able to do it in CoD2 in a few months.
Posted: November 27th, 2006, 3:59 pm
by All-Killer
just begin with tutorials like: just look bij the beginner tuts by mods online both cod1 as cod2. Thats the basics for level disign, if you want to know how to make a sp map. I can tell you. Sp maps are way better than mp maps

Can you imagion: a jump map with enemys

Posted: November 27th, 2006, 4:04 pm
by [SoE]_Zaitsev
And there's always the community who got an answer for every question

Posted: November 27th, 2006, 4:35 pm
by teebag
You dont learn everything from tutorials, I figured a lot of things out by myself, you just need to know the basics:
- How te select brushes and textures
- How to move camera
- How to create brushes and add textures
- Clippertool
- Compiling crap
- Skybox
- Lightning
Im sure I forgot some but thats the basics, you just need to figure out yourself what you can do.
Also take a look at the prefabs IW gave within the editor, make sure you learn the important stuff RIGHT instead of doing it wrong (for example, new mappers dont know shit about caulk etc).
If you know that kinda stuff, you can learn how to create terrain, alphablend, creating cylinders etc..
edit:
also, if your not sure about something, ask others before you starting learning to do things wrong lol
Posted: November 27th, 2006, 7:42 pm
by Luke
That tutorial for making a room isn't that good. Rather than copying and rotating the brushes for a simple box, you should just draw each brush, it doesn't take much longer and you're less likely to run into problems. also if your going to rotate something 90 degrees, use the rotate x, y, z buttons as it's quicker and ensures that it will rotate perfectly 90 degrees.
Posted: November 27th, 2006, 11:37 pm
by [SoE]_Zaitsev
So it's best to use Caulk every single time right ? What exactly does it do ? I don't really understand the description.
Also, how can I re-select brushes ?
Neither can I get the camara to work.
Expect more stupid questions

Posted: November 28th, 2006, 12:46 am
by Drofder2004
Caulk, is a complicated texture, i have learned even more about it since my last topic abut caulk (:P)
A simple explanation would be, caulk is a requirement when mapping

Use it everywhere, then texture the visible parts.
Select and Reselecting of brushes can be done by "Shift-clicking" (hold shift and click on the brush)
the camera works using the right-mouse button. Click the RMB then push it forward or backwards, you will soon get the hang of it...
Posted: November 28th, 2006, 1:20 am
by Luke
[SoE]_Zaitsev wrote:So it's best to use Caulk every single time right ? What exactly does it do ? I don't really understand the description.
Also, how can I re-select brushes ?
Neither can I get the camara to work.
Expect more stupid questions

The more you caulk, the less the engine needs to draw, which increases performance, and speeds up compiling.
You'll mostly move the camera in the 3d window with the RMB as drofder said, and you can move up and down if you do this while holding the control key. And you can move the camera in the 2d window if while holding the RMB + control, but not so easy to control being in 2d.
Posted: November 28th, 2006, 2:02 am
by Drofder2004
Luke wrote:[SoE]_Zaitsev wrote:So it's best to use Caulk every single time right ? What exactly does it do ? I don't really understand the description.
Also, how can I re-select brushes ?
Neither can I get the camara to work.
Expect more stupid questions

And you can move the camera in the 2d window if while holding the RMB + control, but not so easy to control being in 2d.
No RMB in the 2D window, Control+RMB = Quick Clipper tool

Posted: November 28th, 2006, 2:06 am
by Luke
Maybe something to do with the mouse configuration, I have mine set on 2 button

Posted: November 28th, 2006, 4:28 am
by Drofder2004
Luke wrote:Maybe something to do with the mouse configuration, I have mine set on 2 button

Ah, I am set to 3 mouse buttons

Posted: November 28th, 2006, 9:51 am
by teebag
use the right mouse button to fly trough the camera view, use WASD keys to move aswell, its quite easy. You can set camera speeds @ properties.
Posted: November 28th, 2006, 3:11 pm
by t3vY
this is a very good tut. i started maping with this one
http://www.modsonline.com/Downloads-full-3190.html
its a video tutorial...take a look
