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				need help...
				Posted: June 26th, 2006, 6:51 pm
				by t3vY
				hy guys
i am doing a jump map for cod2 and i dont know how to make a roof (or any other no horizontal surfaces)
please help 

 
			
					
				
				Posted: June 26th, 2006, 7:06 pm
				by Drofder2004
				
			 
			
					
				
				Posted: June 26th, 2006, 8:10 pm
				by t3vY
				TNX  

 
			
					
				
				Posted: June 27th, 2006, 12:16 am
				by Soviet
				i dont use clipper, i just screw around with the edges and vertices, is that okay or i am i being an idiot in some way?
			 
			
					
				
				Posted: June 27th, 2006, 10:06 am
				by t3vY
				one more thing when i am doing my own tekstures and i press pc conver -->curent asset only it shows 
Adding 'light.gdf'...
Adding 'locdmgtable.gdf'...
Adding 'material.gdf'...
Adding 'mptype.gdf'...
Adding 'projectileweapon.gdf'...
Adding 'rumble.gdf'...
Adding 'sample.gdf'...
Adding 'turretweapon.gdf'...
Adding 'vehicle.gdf'...
Adding 'vehicleweapon.gdf'...
Adding 'xanim.gdf'...
Adding 'xmodel.gdf'...
Adding 'xmodelalias.gdf'...
Adding 'main\images\tevy1.gdt'...
Converting 'material.gdf'...
'material.gdf' version change (0 -> 79)
Converting 'zp_logo'...
************ ERROR ************
non-power-of-2 image 'main\images\cod.dds' must use 'no tile'
Continue? ( (y)es / (n)o / yes (a)ll
what shall i do? 

 
			
					
				
				Posted: June 27th, 2006, 12:14 pm
				by Drofder2004
				1. Learn to use the clipper, it is the best way to make everything, using vertice/side manipulation, you can cause errors when doing certain thing (e.g turning a square into a triangle, will make the triangle unselectable)
2. When making custom textures, the image size MUST be a power of 2... 
2
4
8
16
32
64
128
256
512
1024
...
So you image size can be for example...
1024 x 1024 or 512 x 8
but both numbers have to be a power of 2.
			 
			
					
				
				Posted: June 27th, 2006, 12:47 pm
				by t3vY
				so this was the error ? sucha small mistake : 

 
			
					
				
				Posted: June 27th, 2006, 8:11 pm
				by Soviet
				well i dont use it to make triangles and stuff, only cut them down into smaller 4 sided figures, if i want to make a 3 sided figure i just do make arbituary sided or whatever
			 
			
					
				
				Posted: June 27th, 2006, 10:32 pm
				by t3vY
				me again 
 
   
 
i just want to ask how to make a killing platform (4 example if u fall from the roof on the ground that kills u)
...i tried with usage->tools-->kill and mine but it doesnt work for me  
 
 
please help
 
			
					
				
				Posted: June 27th, 2006, 11:03 pm
				by Nightmare
				its simple 

all you have to do is place the trigger brush where ever you want and right click on it in the 2D grid, then select trigger/hurt
by pressing N to open entitiy editor 
key:dmg
value:1 - 100 (100 = Instant Kill)
 
			
					
				
				Posted: June 28th, 2006, 7:58 am
				by t3vY
				tnx !!! 
 
  
 
			
					
				
				Posted: June 28th, 2006, 2:49 pm
				by t3vY
				guys i tried to make a pipe but dont know how..please help 

 
			
					
				
				Posted: June 28th, 2006, 4:09 pm
				by Luke
				Start in top view, draw a square brush to the size you want the diameter of the pipe, then go to front or side view and make the brush to whatever length you want the pipe to be, now go to patch - primitives > cylinder, then you have a basic pipe  

 
			
					
				
				Posted: June 29th, 2006, 8:07 am
				by t3vY
				tnx