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need help...

Posted: June 26th, 2006, 6:51 pm
by t3vY
hy guys
i am doing a jump map for cod2 and i dont know how to make a roof (or any other no horizontal surfaces)
please help :oops:

Posted: June 26th, 2006, 7:06 pm
by Drofder2004

Posted: June 26th, 2006, 8:10 pm
by t3vY
TNX :D

Posted: June 27th, 2006, 12:16 am
by Soviet
i dont use clipper, i just screw around with the edges and vertices, is that okay or i am i being an idiot in some way?

Posted: June 27th, 2006, 10:06 am
by t3vY
one more thing when i am doing my own tekstures and i press pc conver -->curent asset only it shows

Adding 'light.gdf'...
Adding 'locdmgtable.gdf'...
Adding 'material.gdf'...
Adding 'mptype.gdf'...
Adding 'projectileweapon.gdf'...
Adding 'rumble.gdf'...
Adding 'sample.gdf'...
Adding 'turretweapon.gdf'...
Adding 'vehicle.gdf'...
Adding 'vehicleweapon.gdf'...
Adding 'xanim.gdf'...
Adding 'xmodel.gdf'...
Adding 'xmodelalias.gdf'...
Adding 'main\images\tevy1.gdt'...
Converting 'material.gdf'...

'material.gdf' version change (0 -> 79)

Converting 'zp_logo'...

************ ERROR ************
non-power-of-2 image 'main\images\cod.dds' must use 'no tile'


Continue? ( (y)es / (n)o / yes (a)ll


what shall i do? :oops:

Posted: June 27th, 2006, 12:14 pm
by Drofder2004
1. Learn to use the clipper, it is the best way to make everything, using vertice/side manipulation, you can cause errors when doing certain thing (e.g turning a square into a triangle, will make the triangle unselectable)

2. When making custom textures, the image size MUST be a power of 2...

2
4
8
16
32
64
128
256
512
1024
...

So you image size can be for example...
1024 x 1024 or 512 x 8

but both numbers have to be a power of 2.

Posted: June 27th, 2006, 12:47 pm
by t3vY
so this was the error ? sucha small mistake : :)

Posted: June 27th, 2006, 8:11 pm
by Soviet
well i dont use it to make triangles and stuff, only cut them down into smaller 4 sided figures, if i want to make a 3 sided figure i just do make arbituary sided or whatever

Posted: June 27th, 2006, 10:32 pm
by t3vY
me again :oops: :shock:
i just want to ask how to make a killing platform (4 example if u fall from the roof on the ground that kills u)
...i tried with usage->tools-->kill and mine but it doesnt work for me :roll:
please help

Posted: June 27th, 2006, 11:03 pm
by Nightmare
its simple :)
all you have to do is place the trigger brush where ever you want and right click on it in the 2D grid, then select trigger/hurt
by pressing N to open entitiy editor

key:dmg
value:1 - 100 (100 = Instant Kill)

Posted: June 28th, 2006, 7:58 am
by t3vY
tnx !!! :D :D

Posted: June 28th, 2006, 2:49 pm
by t3vY
guys i tried to make a pipe but dont know how..please help :oops:

Posted: June 28th, 2006, 4:09 pm
by Luke
Start in top view, draw a square brush to the size you want the diameter of the pipe, then go to front or side view and make the brush to whatever length you want the pipe to be, now go to patch - primitives > cylinder, then you have a basic pipe :P

Posted: June 29th, 2006, 8:07 am
by t3vY
tnx