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CL_ParseGamestate: bad command byte

Posted: May 30th, 2006, 11:53 pm
by Marshall
hi,

ive made a map and every time i test it it says "CL_ParseGamestate: bad command byte"...

please help...

ive made my map three times now, and it keeps doing it...

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p.s ive used alot of script_exploders.

Marshalls

Posted: June 2nd, 2006, 8:21 pm
by Drofder2004
Give us exact details...

How many is lots?

Its sound to me like you have gone over the allowed "gamestate", which is currently very low (new patch will hopefully fix this)

Posted: June 2nd, 2006, 8:23 pm
by Guest
ye i cut it down and now it works, but i need to know how to respawn them wen they have been shot now

Posted: June 2nd, 2006, 8:25 pm
by Marshall
thats was me