Hi guys. Just thought I'd post this so hopefully people will actually watch it because I'm a little bit sick of being spammed for help.
Re: Mp_rbliamv3 Walkthrough
Posted: February 9th, 2012, 7:12 pm
by Sonic
Move this to CoD4 Jumps please, lol.
Re: Mp_rbliamv3 Walkthrough
Posted: February 9th, 2012, 7:46 pm
by [SoE]_Zaitsev
You should be able to do that yourself
Re: Mp_rbliamv3 Walkthrough
Posted: February 9th, 2012, 7:50 pm
by fre4kZ
Nice walkthrough , very good set . Fraps 60 rendered in 30 ?
Where you get dark much just use r_brightness 0.07 , because usually its 0 in movie configs. It just works me and still nice.
I checked all bounce 1 from 1 and 2:02 , 2:35 , 4:30 and 4:45 possibble no rpg. However both 4 seems unposs, with hard trying ,i done all. They are important , because 4:30 and 4:45 are two of the main bounces in the map xd.
Just tips , no trolling.
fre4kZ
Re: Mp_rbliamv3 Walkthrough
Posted: February 9th, 2012, 8:02 pm
by rB|Liam*
I used fraps 30 then rendered in 60, does that make a difference? & thanks for the tips. I realised the last 2 would be possible no rpg last night.
Re: Mp_rbliamv3 Walkthrough
Posted: February 9th, 2012, 8:32 pm
by Sonic
[SoE]_Zaitsev wrote:You should be able to do that yourself
That's what Sam thought too, but there are only 2 topics I can moderate . (PC Team and PC Jumping Chat)
Re: Mp_rbliamv3 Walkthrough
Posted: February 9th, 2012, 9:38 pm
by [SoE]_Zaitsev
Ah, assumed you could do it.
Re: Mp_rbliamv3 Walkthrough
Posted: February 10th, 2012, 8:27 am
by fre4kZ
xrgz wrote:I used fraps 30 then rendered in 60, does that make a difference? & thanks for the tips. I realised the last 2 would be possible no rpg last night.
Erm , yes , noob youtube only accepts 30 fps videos , so when you upload a 60 fps one , it will convert to 30 fps. This converted thing is much worse comparing to a rendered in 30 fps in Sony Vegas.
Re: Mp_rbliamv3 Walkthrough
Posted: February 10th, 2012, 5:02 pm
by rB|Liam*
Oh, I've never really had much help or anything with this kind of stuff I had to figure a lot of it out on my own. At least I know now. Thanks.