HELP, i_head error :(
Posted: May 29th, 2011, 10:32 pm
Okay so when anyone loads my map on their server only 1 player can spawn, if someone else trys to spawn it will kick them and come up with an error message "AimTarget_GetTagPos:Cannot find tag[j_head] on entity" how can i fix this?
here the .gsc file contents for the map:
edited on May. 29, 2011 05:30 pm by ROTENT
here the .gsc file contents for the map:
Code: Select all
main()
{
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap("compass_map_mp_office");
//setExpFog(500, 2200, 0.81, 0.75, 0.63, 0);
//VisionSetNamed( "mp_office" );
ambientPlay("ambient_map_ext");
game["allies"] = "marines";
game["axis"] = "opfor";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "desert";
game["axis_soldiertype"] = "desert";
setdvar( "r_specularcolorscale", "1" );
setdvar( "r_glowbloomintensity0", ".25" );
setdvar( "r_glowbloomintensity1", ".25" );
setdvar( "r_glowskybleedintensity0", ".3" );
setdvar( "compassmaxrange", "1800" );
}