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Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 6:05 pm
by steveuk
Another mapping Problem.. COLOR OF MAP has changed and i cant correct it, ive redone the skybox colors and still it shows most of the map a pinky color, so any help please..

This is just maily the map not the sky. see images.

Image

Image

not sure whats happened.??? should of been clear all around.??

it should be like this a eairly save i did and took picture of..
Image

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 7:29 pm
by Soviet
throw down a reflection probe in the middle of the map and compile reflections.

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 7:54 pm
by steveuk
Soviet wrote:throw down a reflection probe in the middle of the map and compile reflections.
ive thrown down like 15 lights,lol maybe that will help if not i try the refection Probes


edited.. well the 15+ light made no differace..lmfao.. lol

ive just added a few reflect probes and compiling the map again now, will let you know if it works.lol

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 8:18 pm
by steveuk
well i chucked in like 6 refelect probes and still the map is a pinkish colour... Infact it looks more daker pinkish..lol


Next idear please..lol

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 8:48 pm
by Rezil
Edit suncolor and _color value in worldspawn.

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 9:02 pm
by Drofder2004
Post worldspawn settings.

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 14th, 2011, 10:03 pm
by steveuk
im using CityStreets Skybox, and here is the pic of worldspawn

Image

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 15th, 2011, 12:32 am
by Drofder2004
_color = 1 0 0
1 0 0 = Red.

Change it. (go to Modsonline and get stock worldspawns)

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 15th, 2011, 4:24 pm
by steveuk
Drofder2004 wrote:_color = 1 0 0
1 0 0 = Red.

Change it. (go to Modsonline and get stock worldspawns)
ok thanks will try, not sure how that got to 100,as i did redo all the colors, unless i pasted one to another lol

here what i got,
"radiosityScale" "2.5"
"diffusefraction" "0.5"
"_color" ".74 .68 56"
"sunlight" ".78"
"sundirection" "-67 97 0"
"sund" "1 .89 .74"
"suncolor" "1 0.92 0.88"
"ambient" ".2"

intresting find of worldspawns here

http://wiki.modsrepository.com/index.ph ... istrict.22

cheers again will see what happens now

ok tried that and changed the color, but not it mostly blue...lol
i checked some other color settings and found another had changed somehow im now sorting that out and removing some of the light probes i added last nite. will let you know how i get on.lol

Re: Another mapping Problem.. COLOR OF MAP

Posted: April 16th, 2011, 1:19 pm
by steveuk
ok after doing the color setting again, still i had dark ness over most of the map, so i deleted the whole sky box and redone it with another one, and that seemed to cure the problem, everything is now bright again, just have issue with one building being dark inside, maybe not enought light probes inside, will add more to see what happens if not i just open it up a bit to get daylight in and clip it so there is no exit.?

will post some picture up of the map near the finishing date, but cant tell you now it has around 5 levels, maybe more


biggest map ive made to date.lol