Black Ops Jump Mod :D
Posted: December 30th, 2010, 10:13 pm
So been working on a jump mod for a while now
(haven't tested it yet)
just going to post some code and see what you guys think
Save Position etc..
("haha emo!" for keltic since she dyed her hair black and tryed to cover it up ;D )
Players class etc
Bleh haven't tested it so don't no if i have made any noob mistakes and got a error
Hope you like

just going to post some code and see what you guys think

Save Position etc..
Code: Select all
while(1)
{
if(self MeleeButtonPressed()) //v
self.savedposition = self.origin;//Saves current position
self iPrintln("^2Position ^5Saved");
}
while(1)
{
if(self UseButtonPressed())//F
self moveto(self.savedposition);// loads last saved position
self iPrintln("^2Position ^5Loaded");
}
while(1)
{
if(self ActionSlotOneButtonPressed())//X
self suicide();//suicide!
self iPrintln("^2You Killed ^5Yourself ^5HAHA EMO!");
}
Players class etc
Code: Select all
Team1()
{
self takeAllWeapons();
self ClearPerks();
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Lets Jump :D");
/*cz75dw_mp*/
self giveWeapon( "cz75dw_mp", 0, false );
self switchToWeapon("cz75dw_mp");
self setPerk("specialty_movefaster specialty_fallheight");
self setPerk("specialty_longersprint specialty_unlimitedsprint");
self setPerk("specialty_holdbreath specialty_fastweaponswitch");
self setPerk("specialty_twoattach specialty_twogrenades");
self setPerk("perk_sleight_of_hand_pro - specialty_fastreload specialty_fastads");
self setPerk("specialty_bulletaccuracy specialty_sprintrecovery specialty_fastmeleerecovery");
self.maxhealth = 99999;
self.health = 99999;
self setClientDvar("cg_nopredict", 0);
self setClientDvar("cg_fov", 80);
self setClientDvar("cg_fovscale", 1.125);
self setClientDvar("r_specularcolorscale", 0);
self setClientDvar("r_dlightLimit", 0);
self setClientDvar("sm_enable", 0);
self setClientDvar("r_desaturation", 0);
self setClientDvar("r_zfeather", 0);
self setClientDvar("r_smc_enable", 0);
self setClientDvar("r_distortion", 0);
self setClientDvar("r_fog", 0);
setDvar("bg_viewBobMax", 0);
setDvar("bg_weaponBobMax", 0);
setDvar("player_sprintCameraBob", 0);
setDvar("sv_cheats", 1);
setDvar(Jump_height, 200);
self setClientDvar("cg_drawFPSOnly", 1);
}
Bleh haven't tested it so don't no if i have made any noob mistakes and got a error
Hope you like
