Page 1 of 1
lighting - black hole
Posted: October 31st, 2010, 1:52 pm
by megazor
what might cause that shit? note it is absolutely dark, walls can't cast such back shadows. there weren't such black spots before.
Re: lighting - black hole
Posted: October 31st, 2010, 1:53 pm
by megazor
walls can't cause such b
lack shadows*
Re: lighting - black hole
Posted: November 1st, 2010, 3:58 am
by Drofder2004
Lightmap issue?
Hidden brush being filtered?
Re: lighting - black hole
Posted: November 1st, 2010, 8:40 am
by megazor
what do u mean by brush being filtered?
Re: lighting - black hole
Posted: November 1st, 2010, 12:37 pm
by Drofder2004
In Radiant. Make sure everything is check/ticked and look for any brushes close to it.
Re: lighting - black hole
Posted: November 1st, 2010, 12:57 pm
by megazor
no, there are no brushes that might cast such a shadow. btw, there are much more the same black things on my map. and they appeared really suddenly. i just worked with other stuff in the map, far away from those black things.
Re: lighting - black hole
Posted: November 1st, 2010, 1:03 pm
by megazor
i forgot to say, i highlighted the brush that has the black spot on it and made it longer downwards. this action made the strange shadow disappear. i did the same thing to other brushes that had such shadows on them but i coudln't get rid of few shadows.
Re: lighting - black hole
Posted: November 1st, 2010, 8:15 pm
by Drofder2004
Not sure if you can do lightmaps in CoD1. try Shift+L.
Otherwise just make the brush again.
Re: lighting - black hole
Posted: November 2nd, 2010, 3:45 am
by megazor
lol misunderstood, what do u mean by lightmaps?
Re: lighting - black hole
Posted: November 2nd, 2010, 10:41 am
by Drofder2004
Lightmaps are what define how light works when it interracts with a surface.
Press SHIFT+ L in CoD4 Radiant. Not sure if it is used in vCoD
Re: lighting - black hole
Posted: November 2nd, 2010, 2:57 pm
by megazor
nah, that didnt work.