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help me with nuclear? xD

Posted: June 27th, 2010, 3:02 pm
by Levcek
well im making my map and i put in my barrelnuke :) well map works and other works but when i shot the barrel, barrel explodes but not with atom_smoke.efx but it explodes with barrel_explode.efx

Code: Select all

main()
{

level._effect["barrelexpl"] = loadfx("fx/explosions/atom_smoke.efx");


voor = getent("barrelv1","targetname");
naexp = getent("barrelN1","targetname");
trigger = getent("barrelt1","targetname");
fxorigin = getent("barrelo1","targetname");
explode1 = getent("floor_hide","targetname");
explode2 = getent("floor_show","targetname");

naexp hide();
naexp notsolid();

trigger waittill("damage");

playfx(level._effect["barrelexpl"], fxorigin.origin);
fxorigin playsound("expltonnen");

trigger delete();
voor hide();
voor notsolid();
explode1 delete();
explode2 show();
naexp show();
naexp solid();
}

to anybody know why??? (i put atom_smoke.efx in iw_07.iwd)ž

tnx:D

Re: help me with nuclear? xD

Posted: June 27th, 2010, 6:32 pm
by Rezil

Code: Select all

main()
{
	thread explode();
}

explode()
{

	fx = loadfx("fx/fire/atom_smoke.efx");
	voor = getent("barrelv1","targetname");
	naexp = getent("barrelN1","targetname");
	trigger = getent("barrelt1","targetname");
	fxorigin = getent("barrelo1","targetname");
	explode1 = getent("floor_hide","targetname");
	explode2 = getent("floor_show","targetname");

	naexp hide();
	naexp notsolid();

	trigger waittill("trigger",other);

	playfx(fx, fxorigin.origin);
	fxorigin playsound("expltonnen");

	trigger delete();
	voor hide();
	voor notsolid();
	explode1 delete();
	explode2 show();
	naexp show();
	naexp solid();
	other iprintlnbold ("^1BoOM!!!!!!");
	wait 2;
}
You were playing "barrelexp1" instead of your own effect(it was overwritten). Should work now as long as atom_smoke.efx is in fx/fire.

Re: help me with nuclear? xD

Posted: June 27th, 2010, 6:35 pm
by Levcek
tnx m8 ur the best :P

Re: help me with nuclear? xD

Posted: June 27th, 2010, 7:17 pm
by Levcek
hm.. still dont work map dont start xD