*and round ends(adding later)*
Script i've gathered around forums
main()
{
thread getNuke();
thread confirmNuke();
}
getNuke()
{
if(user.score(?) > 50)
{
user.nuke = 1;
user iprintlnbold("You Have The Nuke!");
user iprintlnbold("Double Tap [F] To Use It");
}
}
confirmNuke()
{
if(user.nuke == 1 && [Double tapped F])
{
iprintlnbold(user.name + "^7Used Nuke!!");
thread useNuke();
}
}
useNuke()
{
for(i = 0;i < level.players.size;i++)
{
if(level.players != self)
level.players thread maps\mp\gametypes\_globallogic::callback_playerDamage(level.players, self, 100, 0, "MOD_RIFLE_BULLET", "default", (0, 0, 0), (0, 0, 0), "default", 0);
playsound("NUKE");
user.nuke = 0;
}
}