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Printing end to map

Posted: August 13th, 2009, 4:21 pm
by Saint
I would need something like this: user iprintlnbold ("^3C^9ongratulation^3, N^9ice ^3j^9ob^3, m^9an^3! ^3"); to print to the center of the screen when someone ends the map but i want to make it visible to everyone not just the one who ends. How is it possible, pls help me :roll: :wink:

Re: Printing end to map

Posted: August 13th, 2009, 4:55 pm
by Nightmare
...

Or:

Code: Select all

finished_map()
{
	trigger = getent("endtrigger","targetname");
  	while (1)
	{
		trigger waittill("trigger",user);
		iprintlnbold("^3C^9ongratulation^3, N^9ice ^3j^9ob^3, m^9an^3! ^3");
		wait 3;
	}
}

Re: Printing end to map

Posted: August 13th, 2009, 5:15 pm
by Nightmare
If you only want it once.

Code: Select all

finished_map()
{
	trigger = getent("endtrigger","targetname");
	while (1)
	{
		trigger waittill("trigger",user);
		if(!isDefined(user.finished))
			iprintlnbold("^3C^9ongratulation^3, N^9ice ^3j^9ob^3, m^9an^3! ^3");
		user.finished = true;
		wait 1;
	}
}

Re: Printing end to map

Posted: August 13th, 2009, 5:24 pm
by Saint
Thanks i'll try

Re: Printing end to map

Posted: August 16th, 2009, 8:16 pm
by Saint
On those maps where is no "end" text, no congratulations or anything, how it is possible to print such?

Re: Printing end to map

Posted: August 16th, 2009, 8:19 pm
by Ykarus
If u want to add that to a map u need the .map file. If u got this u can add a trigger or whatever u want and write the script into the .gsc file. But u need the .map file maybe ask the mapper if he gives it to you.

I hope i didnt missunderstand cause im not sure if this is what u wanna hear :P

Re: Printing end to map

Posted: August 17th, 2009, 2:04 am
by MasterThomy
I've done that, almost a year ago now... :D (for CoD2)

Re: Printing end to map

Posted: August 17th, 2009, 11:26 am
by waywaaaard
why so complicated you can spawn a trigger at coordinates and voila via mod you have that - As far I remember projumpers mod uses this for their records etc

Re: Printing end to map

Posted: August 17th, 2009, 6:58 pm
by MasterThomy
Nah, it works just like Killersam said :) - It's more precise IMO...