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AWE mod with save

Posted: June 23rd, 2005, 10:21 pm
by |-ERS-|Pvt.^Dwarf
I was trying to load the AWE mod on my server for jump maps (so I could have the sprint mod, inf. grenades, and no mines) but I cant figure out how to get the save mod to work while running AWE. Is there any way to do this?

Posted: June 24th, 2005, 1:36 am
by Drofder2004
tbh, I doubt the mods would be able to work together.

Either consult the maker (cant remember exact name, one of the mods over at codfiles) or consult AWE.

Unless someone knows the answer?

Posted: June 24th, 2005, 7:04 pm
by |-ERS-|Pvt.^Dwarf
Nevermind I got it working last night, but thanks for all the help, lol jk. If you want to check it out the server is called CODJumping AWE with Save mod, ip: 67.80.221.130:28960

Posted: June 24th, 2005, 7:12 pm
by Drofder2004
Ok fair enough.. :P

Will add the server to the forum server list.

Posted: June 24th, 2005, 10:28 pm
by Element
Inf. Gernades never. It's hard at is is with the tk's with 1 nade.

Posted: June 24th, 2005, 10:51 pm
by Drofder2004
Element wrote:Inf. Gernades never. It's hard at is is with the tk's with 1 nade.
Yes, but it is only a 6 man server. Smaller servers don't usually fill up with idiots.

Posted: June 24th, 2005, 11:58 pm
by |-ERS-|Pvt.^Dwarf
All killing is off anyway, I never could stand those idiots that come to jump server just to tk everyone.

Posted: June 25th, 2005, 5:47 pm
by |-ERS-|Pvt.^Dwarf
Found out on accident today that you can play the maps from the UO map pack (powcamp, dawnville, depot) on regular COD so those maps are now loaded on the server and can be played.