CALL OF DUTY 2 DEMO!!!
Moderator: Core Staff
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- CJ Spammer!
- Posts: 679
- Joined: August 15th, 2005, 7:58 pm
hehe
i just cant be bothered to wait for the download i got some 400ish gb dual harddrive^^
had it for 3 years
only filled in the c: and got 200ish gb left on d: hehe so i take call of duty 2 is a quake engine?
because you can still strafe.. and any new weps?
had it for 3 years
only filled in the c: and got 200ish gb left on d: hehe so i take call of duty 2 is a quake engine?
because you can still strafe.. and any new weps?
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- Past/Inactive Team Member
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- Past/Inactive Team Member
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- CJ Newbie
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- CJ Worshipper
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theres more scripts used in the bsp for that single player map...
stuff like:
script_flanker
script_oldcorner
script_area
script_location
script_origin
script_brushmodel
script_noteworthy
script_emptyspawner
script_health
script_sharetarget
script_escape
script_killspawner
script_balcony
script_landmark
script_VehicleStartMove
script_VehicleSpawngroup
script_vehicleride
script_team
script_vehicle
script_startinghealth
script_turret
script_startingposition
script_friendname
script_flak88
script_mg42
script_floater
script_rightarc
script_leftarc
script_delay_min
script_delay_max
script_moveoverride
script_fightdist
script_maxdist
lol theres probably more but I got bored...
meh
stuff like:
script_flanker
script_oldcorner
script_area
script_location
script_origin
script_brushmodel
script_noteworthy
script_emptyspawner
script_health
script_sharetarget
script_escape
script_killspawner
script_balcony
script_landmark
script_VehicleStartMove
script_VehicleSpawngroup
script_vehicleride
script_team
script_vehicle
script_startinghealth
script_turret
script_startingposition
script_friendname
script_flak88
script_mg42
script_floater
script_rightarc
script_leftarc
script_delay_min
script_delay_max
script_moveoverride
script_fightdist
script_maxdist
lol theres probably more but I got bored...

meh

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- Past/Inactive Team Member
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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Have you not seen the amount of jumping going on?! Most of the map is easy to exploit.woCooM wrote:pitty that almost every ledge/roof is blocked on the map... maby they wont be in the MP versions...

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