[cod2] jm_pier_2
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Re: [cod2] jm_pier_2
Could you make the plane fly in from much further away and put the text on that instead of having it on a black background?
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Re: [cod2] jm_pier_2
Update!

The reason you are being inserted via plane.

Your method of escape, which might not be as straightforward as you had hoped.

The remains of the pier administration building.

The pier HQ building.

Yet another warehouse for storing all sorts of,...boxes.

A docked ship might be worth exploring...

The reason you are being inserted via plane.

Your method of escape, which might not be as straightforward as you had hoped.

The remains of the pier administration building.

The pier HQ building.

Yet another warehouse for storing all sorts of,...boxes.

A docked ship might be worth exploring...
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: [cod2] jm_pier_2
Sweeeet

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Re: [cod2] jm_pier_2
Super! can't wait.
Just back into COD2 after 4 years, atm I'm playing every night.. before the rest comes online, i'm trying the old jump maps.. (I stink)
ps good to see the 'old' CJ members are still active/ alive
Just back into COD2 after 4 years, atm I'm playing every night.. before the rest comes online, i'm trying the old jump maps.. (I stink)
ps good to see the 'old' CJ members are still active/ alive

St.Anger [TW]




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Re: [cod2] jm_pier_2
lol@activeSt.Anger wrote:ps good to see the 'old' CJ members are still active/ alive
Welcome back


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Re: [cod2] jm_pier_2
Update:
Progress is really slow at the moment, the mapping is pretty much complete but I rarely find time to work on the scripting. That, coupled with a hectic work/college schedule means that the release date for this map keeps getting pushed back. I can't even give you a rough estimate except 'hopefully this year'.
On the bright side, I have a different project finished and ready for release. I'm just waiting for a few clan logos from the 'graphic designer' to import.
Will keep the thread updated based on the interest of the community.
Progress is really slow at the moment, the mapping is pretty much complete but I rarely find time to work on the scripting. That, coupled with a hectic work/college schedule means that the release date for this map keeps getting pushed back. I can't even give you a rough estimate except 'hopefully this year'.
On the bright side, I have a different project finished and ready for release. I'm just waiting for a few clan logos from the 'graphic designer' to import.
Will keep the thread updated based on the interest of the community.

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: [cod2] jm_pier_2
Would be a shame if this would go in the 'unfinished projects' folder!
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]
A woman can fake an orgasm, but a man can fake an entire relationship
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]
A woman can fake an orgasm, but a man can fake an entire relationship
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Re: [cod2] jm_pier_2
Do I already know of this project and which one!?Rezil wrote:On the bright side, I have a different project finished and ready for release. I'm just waiting for a few clan logos from the 'graphic designer' to import.

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Re: [cod2] jm_pier_2
Not really, it's designed to be more 'old school', less scripting and more emphasis on jumps.Drofder2004 wrote:Do I already know of this project and which one!?
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
-
- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Re: [cod2] jm_pier_2
Update:
Will feature full voiceover work + subtitles displayed. The experience should feel very much like the SP campaign does. Example:

Will feature full voiceover work + subtitles displayed. The experience should feel very much like the SP campaign does. Example:

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
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Re: [cod2] jm_pier_2
Crazy bastard.
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: [cod2] jm_pier_2
May I suggest a few street lamps (maybe with flickering effect?) to add a little atmosphere to the surroundings.
Also, alpha & beta test subject available
Also, alpha & beta test subject available


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Re: [cod2] jm_pier_2
Thanks.Crazy bastard.

There's already enough lamps on the other side of the pier, across the bridge. I've added some more light sources though.May I suggest a few street lamps (maybe with flickering effect?) to add a little atmosphere to the surroundings.
In regards to the beta testing, I already have a group of beta testers. You guys will just have to wait for the public beta or version 1.0.

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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