Next time, don't do it with your little bro next to you xD
I like the tv but i think the edges of the tv should be bigger (the edges around the screen).
CoD 4: MP_Mall Grand Opening coming soon...
Moderator: Core Staff
Re: CoD 4: MP_Mall Grand Opening coming soon...
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]
A woman can fake an orgasm, but a man can fake an entire relationship
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]
A woman can fake an orgasm, but a man can fake an entire relationship
-
- CJ Newbie
- Posts: 61
- Joined: April 6th, 2010, 11:56 pm
- PSN ID: uzumakibro93
- Location: Simpsonville, South Carolina
- Contact:
Re: CoD 4: MP_Mall Grand Opening coming soon...
Jagger, not Jaguar....though that would be a cool name. I have 4 bros (all younger than I), he's the second oldest of them... Jagger is cool, he's a little crazy, but he's cool and interesting. He designs stuff, but I've yet to use any of it, he's 8 and it looks like the drawings of an 8 year old. I did the room that I'm working on, next is the Jewelry store (also my design). Then the courtyard (Mom's design). Then the Food Court (Christian's design). Then the Video game store (Jagger's design). Then the upstairs area that has more stores that I haven't decided on yet. And the escalators, oh yes. I'm thinking each piece will be a separate entity with targetname "stairx" where x is the number it appears (array), then they all move in unison. There will be 1 extra at the bottom, and when one passes the area where the escalator stops, the entire block jumps down to the beginning and this repeats. It's not hard for me to script, especially with arrays, but it's meticulous. And then comes the elevator, easy as pie to script but I've never gotten the designs perfect imho.
Thank you, Deadly.
P.S. No update for today-busy with AP Eng Lang homework.
Thank you, Deadly.
P.S. No update for today-busy with AP Eng Lang homework.
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- CJ Newbie
- Posts: 61
- Joined: April 6th, 2010, 11:56 pm
- PSN ID: uzumakibro93
- Location: Simpsonville, South Carolina
- Contact:
Re: CoD 4: MP_Mall Grand Opening coming soon...
So...who wants to walk me through my first compile? I managed to get it working as in launchable, but the problem is that the bodies are not precached and I can't see 1/2 of the shit due to the effing red FX that my body is replaced with... I made a GSC file, but I'm not sure where to place it, plus I'm pretty sure something is missing in my zone (?) file... I also need to fix the stupid worldspawn, the light etc is blocked by my glass texture for some reason... Thanks, Deadly.
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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
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Re: CoD 4: MP_Mall Grand Opening coming soon...
Compile
Update Zonefile.
Update FF File.
Run Map
Exit Game
Update Zonefile again
Update FF File again.
Re-run map.
The game does not at first not know which files are missing from your zonefile until you have run the map.
Failing that, post your full zonefile and GSC.
Update Zonefile.
Update FF File.
Run Map
Exit Game
Update Zonefile again
Update FF File again.
Re-run map.
The game does not at first not know which files are missing from your zonefile until you have run the map.
Failing that, post your full zonefile and GSC.

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