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BlueDamselfly
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by BlueDamselfly » February 20th, 2009, 4:10 am
Soviet wrote:unbalanced weapons, bad sound, cramped maps, crappy graphics in comparison to MW, lack of good jumps to the point where you feel compressed by the amount of clip, hit detection on bolt action rifles. Good enough for you?
graphics are almost same or better in my opinion , maps are really cool with trenches and stuff, sounds arent that bad ... and weapon arent so unbalanced.. i mean whats wrong with weapons?
and about the clipping stuff i agree , thers so many lil spot like desks or whatever which are clipped which is pretty gay in game even in fight i mean

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[SoE]_Zaitsev
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by [SoE]_Zaitsev » February 20th, 2009, 2:08 pm
Bit more detail.
The sound is horrible. Can barely hear footsteps, gunfire, grenades of other people. And if you do manage to hear it you barely hear where the fuck it's coming from. You can't figure out where bullets are coming from unless you play on normal where the red dot might give it away.
Weapons are horrible. Flamethrowers are gay. Most perks are shit and useless. Attachements on weapons while they don't even exist for pretty much most weapons in WW2. Ever tried shooting a PPSH ? That's like a bloody rifle with 60 bullets. No recoil.
Maps suck for playability. They are good as eye candy but that's it. You're playing FFA in a team orientated gametype because the maps are so huge that you can take 1000 different routes. That's why it's FFA. Compare the maps to CoD1 or CoD2. Those are mostly designed for playability, for match teams (6v6). The CoD5 maps are made for 15v15 or something. Also the tanks are fucking gay.
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Coontang
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by Coontang » February 20th, 2009, 4:44 pm
I agree/disagree with some of your points.
I like the weapons, I know 'apature sights' and god knows what else weren't really used back then but its still a nice function. One thing I have noticed is the amoutn of spawn killing in search and destroy which is very annoying, the spawn points are in direct reach of each other (in enough of a line for a grenade launcher).
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DJKanne
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by DJKanne » February 20th, 2009, 5:12 pm
i would like crysis-graphic, and better^^
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Opel
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by Opel » February 20th, 2009, 5:30 pm
i like to see zombie mode
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Infinite
- PC Team

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by Infinite » February 20th, 2009, 8:49 pm
[SoE]_Zaitsev wrote:Bit more detail.
The sound is horrible. Can barely hear footsteps, gunfire, grenades of other people. And if you do manage to hear it you barely hear where the fuck it's coming from. You can't figure out where bullets are coming from unless you play on normal where the red dot might give it away.
Weapons are horrible. Flamethrowers are gay. Most perks are shit and useless. Attachements on weapons while they don't even exist for pretty much most weapons in WW2. Ever tried shooting a PPSH ? That's like a bloody rifle with 60 bullets. No recoil.
Maps suck for playability. They are good as eye candy but that's it. You're playing FFA in a team orientated gametype because the maps are so huge that you can take 1000 different routes. That's why it's FFA. Compare the maps to CoD1 or CoD2. Those are mostly designed for playability, for match teams (6v6). The CoD5 maps are made for 15v15 or something. Also the tanks are fucking gay.
Soviet wrote:unbalanced weapons, bad sound, cramped maps, crappy graphics in comparison to MW, lack of good jumps to the point where you feel compressed by the amount of clip, hit detection on bolt action rifles. Good enough for you?
altho that was a bit extreme, i would say that i agree with all of those points except the graphics. They are definitely more improved than the ones in CoD4, but not as dramatic of a difference as the other CoDs, i.e CoD3 - CoD4.

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Innkeeper
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by Innkeeper » February 20th, 2009, 10:11 pm
jimbojetuk wrote:I agree/disagree with some of your points.
I like the weapons, I know 'apature sights' and god knows what else weren't really used back then but its still a nice function. One thing I have noticed is the amoutn of spawn killing in search and destroy which is very annoying, the spawn points are in direct reach of each other (in enough of a line for a grenade launcher).
to be honest you could tube the other spawn in cod4 as well. i dont have a problem with the sd spawns, you either have to get out really fast or camp there for at least a minute. cod4 offered a little more flexibility as far as strategy but its not that much better than waw imo
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Infinite
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by Infinite » February 20th, 2009, 10:32 pm
Innkeeper wrote:jimbojetuk wrote:I agree/disagree with some of your points.
I like the weapons, I know 'apature sights' and god knows what else weren't really used back then but its still a nice function. One thing I have noticed is the amoutn of spawn killing in search and destroy which is very annoying, the spawn points are in direct reach of each other (in enough of a line for a grenade launcher).
to be honest you could tube the other spawn in cod4 as well. i dont have a problem with the sd spawns, you either have to get out really fast or camp there for at least a minute. cod4 offered a little more flexibility as far as strategy but its not that much better than waw imo
At least in CoD4 you don't spawn next to the whole enemy's team


"The beauty of a living thing is not the atoms that go into it, but the way those atoms are put together."
"A still more glorious dawn awaits- not a sun rise, but a galaxy rise. A morning filled with four hundred billion suns: the rising of The Milky Way." - Carl Sagan
[15:19] _MattyTÒ£eFarmer_: infinate
[15:19] _MattyTÒ£eFarmer_: u r smarter than me
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Soviet
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by Soviet » February 20th, 2009, 11:34 pm
Infinite wrote:At least in CoD4 you don't spawn next to the whole enemy's team

That.
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Coontang
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by Coontang » February 20th, 2009, 11:53 pm
I just mean I never experienced so much spawn killing in any game except cod 5, on any map people fire in the same place and if you dont move in under a second you get killed. At which point you put the pad down for a couple of minutes and do something else, while the round starts your about to pick up your pad, same cycle.
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Soviet
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by Soviet » February 21st, 2009, 12:05 am
tbh, you deserve to get spawnkilled constantly if you use a 'pad' to play an fps.
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Coontang
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by Coontang » February 21st, 2009, 12:46 am
Sorry, I meant keyboard.
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waywaaaard
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by waywaaaard » February 21st, 2009, 1:02 am
jimbojetuk wrote:Sorry, I meant keyboard.
saving your ass in the last minute huh?
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blazer
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by blazer » February 21st, 2009, 12:12 pm
No perks
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JDogg
- Too cool for CoDJumper

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by JDogg » February 21st, 2009, 12:18 pm
blazer wrote:No perks
No perks, no regenerating health BS, these are things I'd love to see in the game, but unfortunately the chances are very low.
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