Double Bounce

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aicaramba
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Re: Double Bounce

Post by aicaramba » October 14th, 2008, 8:17 pm

Drofder2004 wrote:The concept of a bounce is speed. You just do not have enough speed to come off a bounce and at the right angle to do it.

Ive done bounces which made me go forward much faster as needed for a bounce, however, if i land on a bouncable object it still doesnt bounce me..

@ zaitev: Ive made a few jumps that looked like a small double bounce, but i doubt theyre real ones, probably only appears to be so.
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Re: Double Bounce

Post by IHIICOD » October 14th, 2008, 8:59 pm

aicaramba wrote:
Drofder2004 wrote:The concept of a bounce is speed. You just do not have enough speed to come off a bounce and at the right angle to do it.

Ive done bounces which made me go forward much faster as needed for a bounce, however, if i land on a bouncable object it still doesnt bounce me..

@ zaitev: Ive made a few jumps that looked like a small double bounce, but i doubt theyre real ones, probably only appears to be so.
But my friend said that when he landed on second bounce it make it much bigger bounce than the first... I dont know, maybe its true maybe he lies

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Re: Double Bounce

Post by aicaramba » October 14th, 2008, 10:08 pm

dont know.. cant tell.. IMO, it should be possible.
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Re: Double Bounce

Post by Hoogie » October 14th, 2008, 11:02 pm

If it was possible some1 would have recorded it by now, after all these months jumping
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Re: Double Bounce

Post by BlueDamselfly » October 15th, 2008, 2:20 am

Hoogie wrote:If it was possible some1 would have recorded it by now, after all these months jumping
if every1 say that no one take the time to do the demo :P
but anyway im sure it work just need good spot ( or maybe to shoot rpg when u land because sometime u need to shoot rpg to bounce or maybe shooting rpg above u to gain speed idk its probably a trick with rpg well i think )
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Re: Double Bounce

Post by aicaramba » October 15th, 2008, 10:11 am

Hoogie wrote:If it was possible some1 would have recorded it by now, after all these months jumping
You have no idea how many jumps I've done of which all jumpers said: 'Thats impossible'.
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Re: Double Bounce

Post by Hoogie » October 15th, 2008, 10:48 am

thats different
this double bounce thing is been a discussion for months now, and ppl trying to manage it for months
i just think its impossible

get it on demo and proof me wrong ;)
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Re: Double Bounce

Post by aicaramba » October 15th, 2008, 11:12 am

It might be impossible just aswell... could be.
But 'no one has done it yet' is not a reason why it would be impossible.
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Re: Double Bounce

Post by Shea » October 17th, 2008, 5:05 pm

Think logically. What matters to bounce? strafe usually, and hitting it at not to high an angle. Problem is after you bounce, you have to much angle when you come down to the same level. However, if the second bounce was near the top of your arc, then the angle would at some point be low enough to bounce again. Alas, since its near the top of your arc your not going to get a lot of speed, so a small second bounce could be the best you could hope for. Its not like the server encodes the fact youve bounced once, it only uses your velocity at any given time. So me id say its possible for this uphill scenario, which would be why id wouldnt be so quick to denounce this creek one.
I may have misunderstood the engine, but these are just my thoughts.

also woo first post. huzzah. and probably last one too.

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Re: Double Bounce

Post by IHIICOD » October 17th, 2008, 6:16 pm

There is one Problem with demo... In this game are 99% bounces which land on normal spot, and 1% is that lands on another Bouncing spot.. So current curse is 1/100to record double bounce. Now tell me, who is going to record bounces their landing is pointless? And how many Bounces from that 1% are having perfect angle to make second bounce? So Chance to record Double bounce is small... really small
I donw know if it is possible but this landing bounce looks so...

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Re: Double Bounce

Post by aicaramba » October 17th, 2008, 9:46 pm

Shea wrote:Think logically. What matters to bounce? strafe usually, and hitting it at not to high an angle. Problem is after you bounce, you have to much angle when you come down to the same level. However, if the second bounce was near the top of your arc, then the angle would at some point be low enough to bounce again. Alas, since its near the top of your arc your not going to get a lot of speed, so a small second bounce could be the best you could hope for. Its not like the server encodes the fact youve bounced once, it only uses your velocity at any given time. So me id say its possible for this uphill scenario, which would be why id wouldnt be so quick to denounce this creek one.
I may have misunderstood the engine, but these are just my thoughts.

also woo first post. huzzah. and probably last one too.
Wrong, u dont need to hit the bounce platform on a low angle.. Just look at the high bounces on crossfire, bouncing on the bombsite.. Or the best known bounce in the game, the pipeline bounce, u dont hit that at a very low angle.. Much higher as u would be coming in from certain bounces. Or strike, from the highest building.. Those are very high angles.
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Re: Double Bounce

Post by Shea » October 18th, 2008, 2:55 am

soz yes your right. i was actually wondering about these ones. The angle the surface is at obviousally had to come into play, and all these high bounces are onto quite steep objects yes? Like for example, you cant bounce on the car beside the crates from the roof of vacent (can you?) Sorry, im being a noob and trying to find patterns here, i dont have it in me to make a map to test these things :/ Still trying to figure out which bounces actually need a strafe.

Anyway you can probably safely ignore me and my ramblings, if i ever do come up with something concrete (which requires proof! (Im a maths student) and hence could be a long time) i may be back

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Re: Double Bounce

Post by Soviet » October 18th, 2008, 3:02 am

Shea wrote:soz yes your right. i was actually wondering about these ones. The angle the surface is at obviousally had to come into play, and all these high bounces are onto quite steep objects yes? Like for example, you cant bounce on the car beside the crates from the roof of vacent (can you?) Sorry, im being a noob and trying to find patterns here, i dont have it in me to make a map to test these things :/ Still trying to figure out which bounces actually need a strafe.

Anyway you can probably safely ignore me and my ramblings, if i ever do come up with something concrete (which requires proof! (Im a maths student) and hence could be a long time) i may be back
viewtopic.php?f=30&t=7888

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Re: Double Bounce

Post by aicaramba » October 18th, 2008, 12:53 pm

Shea wrote:soz yes your right. i was actually wondering about these ones. The angle the surface is at obviousally had to come into play, and all these high bounces are onto quite steep objects yes? Like for example, you cant bounce on the car beside the crates from the roof of vacent (can you?) Sorry, im being a noob and trying to find patterns here, i dont have it in me to make a map to test these things :/ Still trying to figure out which bounces actually need a strafe.

Anyway you can probably safely ignore me and my ramblings, if i ever do come up with something concrete (which requires proof! (Im a maths student) and hence could be a long time) i may be back
You're not being a noob for not knowing, because no one really knows.. There is no one who can tell u exactly what angles/speed/fps is needed for a bounce to work.. You can only know by testing it. No one has found a clear pattern in it.
And we wont ignore you either, you're just aswell a jumper as I am.
My post wasnt meant to discredit you or anything. Just saying that that single reason why double bouncing is 'impossible' was not correct in my eyes..
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Re: Double Bounce

Post by Shea » October 18th, 2008, 11:49 pm

try everything i say!!

Edit: ya i saw that before soviet, thanks anyway. You didnt find anything out if the angles of the surfaces matter at all by any chance? Or do you think it even matters?

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