the code is still level specific. Meaning when level.code = 1, all players can hit the second trigger.
Unless of course this is how it is wanted ?
Script compile error - bad token
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Re: Script compile error - bad token

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Re: Script compile error - bad token
True, you could replace level with player.
I had a chat with him though, and this works for him.
I had a chat with him though, and this works for him.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
Re: Script compile error - bad token
map is almost finished, just got it to a stage where it can be put on our servers and tested by the public, still needs LOST of changes though. But im getting there with the help of the people from CoD Jumper 
ill post when its on the server
IP: 74.86.45.36

ill post when its on the server
IP: 74.86.45.36

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