COD4 Leanbug

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aicaramba
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Post by aicaramba » December 9th, 2007, 7:24 pm

ah ye.. I seen a spot in cod2 trainstation.. in the station itself, if u went sitting in the back corner u couldnt be bashed (glitch for zombie)
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atze<3
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Post by atze<3 » December 9th, 2007, 7:41 pm

> --> The Lean Bug still exist on the linux and is fixed on the windows server.
>
> Any word from Ryan when he is going to fix this bug and the fact, that the

I think we have a mismerge in the sources; since we jumped the Linux
patch from 1.0 to 1.3, I might have missed a fix from 1.2. I'm tracking
this down with IW right now to see what happened.

We'll hotfix this and a few other things in the Linux server, hopefully
sometime Monday at the latest.
--ryan.

> what about this one (ANM: *.ff Bug) ? most of admins put the mods in seperate folder, but
> from that the mod.ff will not be downloaded from client.and ist getting
> on our all nervest o explain all player what they have to do. cause the
> mod.ff is not in the right folder?

This will be corrected with the hotfix, too.
--ryan.

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Post by [SoE]_Zaitsev » December 9th, 2007, 7:57 pm

aicaramba wrote:ah ye.. I seen a spot in cod2 trainstation.. in the station itself, if u went sitting in the back corner u couldnt be bashed (glitch for zombie)
Another one is in powcamp... There's a tiny corner in one of the buildings with the bombsite in them (This one is roughly in the middle of the map). Get on the boxes and get into the little corner, have 2 or 3 players do the same and you're invisible too apart of nades. You're bunched up, pushing eachother out but you can't since the opening is too small to be squeezed out :D
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Post by EmperoR » December 10th, 2007, 9:00 am

ty for awnser atze :P
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Post by atze<3 » December 11th, 2007, 6:09 pm

the bug is fixed :)

Okay guys, come get some:

http://treefort.icculus.org/cod/cod4-li ... 07.tar.bz2

Please note that this build has NOT been tested by Activision, and has barely been tested by me. Please evaluate this build carefully before installing it on machines that your game hosting business relies on. You have been warned!

The file listed above is the current 1.3 server with the following fixes:

- cvars can now be up to 32 kilobytes. In effect, this means you can have a massive sv_mapRotation now.
- mods now work (files like mod.ff now download to the client properly).
- The _other_ lean bug is now fix, where you had to shoot a person's usual head position and not where the head moved during the leaning.

You know what you doing. Launch every zig.

--ryan.
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Post by [SoE]_Zaitsev » December 11th, 2007, 7:17 pm

Not an official patch then, I wouldn't want to install it.
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Post by aicaramba » December 11th, 2007, 10:58 pm

I shot at a guys upper torso leaning out of a door, with a sniper rifle at point blank today.. Didnt hit him.
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Post by JDogg » December 13th, 2007, 7:07 am

aicaramba wrote:I shot at a guys upper torso leaning out of a door, with a sniper rifle at point blank today.. Didnt hit him.
Loads of bugs for IW to fix. No holiday for them straight after game release :)
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Post by Drofder2004 » December 13th, 2007, 11:55 am

[SoE]_Zaitsev wrote:Not an official patch then, I wouldn't want to install it.
Its a LINUX fix.
Ryan is the "Linux guy".
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Post by atze<3 » December 13th, 2007, 4:00 pm

yea, the "patch" is OFFICIAL!
and its a very good fix for all linux server..

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Post by JDogg » December 14th, 2007, 6:35 am

Atze69 wrote:yea, the "patch" is OFFICIAL!
and its a very good fix for all linux server..
Of course its "Official", why would some random gamer release a patch :?
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Post by Drofder2004 » December 14th, 2007, 9:20 am

JDogg wrote:
Atze69 wrote:yea, the "patch" is OFFICIAL!
and its a very good fix for all linux server..
Of course its "Official", why would some random gamer release a patch :?
To fix something that is broken?

A "random gamer" fixed the problems with the 1.2 patch.
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Post by JDogg » December 14th, 2007, 10:06 am

Drofder2004 wrote:
JDogg wrote:
Atze69 wrote:yea, the "patch" is OFFICIAL!
and its a very good fix for all linux server..
Of course its "Official", why would some random gamer release a patch :?
To fix something that is broken?

A "random gamer" fixed the problems with the 1.2 patch.
I thought a "random gamer" pointed out the issue to IW?
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Post by Drofder2004 » December 14th, 2007, 1:13 pm

JDogg wrote:I thought a "random gamer" pointed out the issue to IW?
Yes, but there were also several registry and installers created to resolve the problem.
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Post by JDogg » December 15th, 2007, 4:46 am

Drofder2004 wrote:
JDogg wrote:I thought a "random gamer" pointed out the issue to IW?
Yes, but there were also several registry and installers created to resolve the problem.
Ok, didn't know that
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