Why would he have a trigger if he doesn't want to use it?Nightmare wrote:no this is what I meant.
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main() { thread dd_zelda1(); thread dd_zelda2(); thread dd_zelda3(); } dd_zelda1() { dd_zelda1 = getent("dd_zelda1","targetname"); while (1) { dd_zelda1 rotateyaw(-360, 5); dd_zelda1 waittill("rotatespin"); } } dd_zelda2() { dd_zelda2 = getent("dd_zelda2","targetname"); while (1) { dd_zelda2 rotateyaw(-360, 5); dd_zelda2 waittill("rotatespin"); } } dd_zelda3() { dd_zelda3 = getent("dd_zelda3","targetname"); while (1) { dd_zelda3 rotateyaw(-360, 5); dd_zelda3 waittill("rotatespin"); } }
whats wrong with this code my map doesnt load it freezes
Moderator: Core Staff
ah, then if you want that to happen you will have to make something completely different. Let me work on the script and I will update it soon.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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