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Posted: September 9th, 2007, 12:10 pm
by JDogg
Yeah you have to do it properly, EG add the weapon file, call it up with a cvar etc... YaNo may or may not be working on a mod that has this in it :shock:

Posted: September 9th, 2007, 4:47 pm
by Lethal323
HOW THE HELL DO YOU PRECACHE A WEAPON?!?!!?

Yano is being a dick and wont tell me


This is the code I used, but its obviously not right cause it didnt work


precacheweapon("mosin_modded_mp");
and I tried
precachegun("mosin_modded_mp");

Posted: September 10th, 2007, 7:52 am
by JDogg
Lethal323 wrote:HOW THE HELL DO YOU PRECACHE A WEAPON?!?!!?

Yano is being a dick and wont tell me


This is the code I used, but its obviously not right cause it didnt work


precacheweapon("mosin_modded_mp");
and I tried
precachegun("mosin_modded_mp");
Try this my friend

Code: Select all

precacheItem("mosin_modded_mp");
You obviously have to have a folder called weapons/mp/mousin_modded_mp and put your modded weapon in there :D

Posted: September 10th, 2007, 9:03 pm
by YaNo
srry for not being around last bit :) and i'm not being a jerk lmao i said to search for youself becease i was busy :) its just school :) and i was punished...

anywayz... it is precacheItem("el_bandito_mp"); wich i used :)
due my 5 uber admin weapons i even have a cgi that precache's them all :)

Posted: September 11th, 2007, 6:59 am
by JDogg
Yano wrote:srry for not being around last bit :) and i'm not being a jerk lmao i said to search for youself becease i was busy :) its just school :) and i was punished...

anywayz... it is precacheItem("el_bandito_mp"); wich i used :)
due my 5 uber admin weapons i even have a cgi that precache's them all :)
They are not uber YaNo, they are UBER SWEET (if there is a difference)