Page 2 of 2

Posted: October 17th, 2006, 3:52 pm
by All-Killer
Here is a pic what settings i use:

Image

Posted: October 17th, 2006, 4:10 pm
by Luke
Like i said, you need to select a locale, see all those boxes below "Locales" where it says case, test, tools ect. Select atleast one of those, then it should show up in radiant.

Posted: October 21st, 2006, 2:45 pm
by All-Killer
Oke new question. I have the pk3 of the map is it possible that i can see what textures are used because soms of the textures aren't any close to that one in the map.

Posted: October 21st, 2006, 4:00 pm
by Soviet
almost positive no. You would have to have the .map file to be able to do that

Posted: October 21st, 2006, 4:18 pm
by Drofder2004
Soviet wrote:almost positive no. You would have to have the .map file to be able to do that

Incorrect, if you want to find out the textures being used, then it is pretty simple.

first of all devmap the map...

Code: Select all

/devmap <mapname>
then, when your game is loaded, type...

Code: Select all

/cg_drawmaterials 1

Posted: October 21st, 2006, 4:31 pm
by Soviet
ur too smart for me drofder :(

Posted: October 21st, 2006, 7:57 pm
by All-Killer
Aaaah drofder i need to say this: Youre the man 8) You really know everything :D


Hmm /cg_drawmaterials 1 doesn't work get this error: unknown cmd cg_drawmaterials :(

Posted: October 21st, 2006, 8:30 pm
by Luke
Almost, lose the s on the end and it will work. /cg_drawmaterial 1 :wink:

Posted: October 21st, 2006, 9:34 pm
by All-Killer
Thanks gona test it :D

Posted: October 21st, 2006, 9:39 pm
by All-Killer
hmm still not working :(

Posted: October 21st, 2006, 10:12 pm
by Luke
hmm works for me..did you run the map in devmap mode?

Posted: October 22nd, 2006, 11:51 am
by All-Killer
yes i did. But its in United Offensive does that make any differents?