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Posted: August 25th, 2006, 12:16 am
by Luke
Check PM Drofder

Posted: August 25th, 2006, 3:17 am
by Drofder2004
Will take a look and reply in the morning.
Posted: August 25th, 2006, 4:29 am
by Drofder2004
Drofder Conquers Wheel.
I have officially created a fully working big wheel (the mapping was done by Luke and nightmare) and I have finally after several attempts got a SMOOTH wheel with
13 carriages!
I'll let Luke and Nightmare show it off when there upcoming map arrives

Posted: August 25th, 2006, 4:43 am
by Luke
Drofder you are the man!
PS the sexy wheel was made entirely by me

even tho it is slightly buckled

Posted: August 25th, 2006, 2:59 pm
by Pedsdude
I can't wait to see it! Screenshots!!!

Posted: August 25th, 2006, 3:44 pm
by Moriar
Wow... That's cool, probably very sexy Luke
Nice work Drofder, and if you want to share some screenshots, please do it
Was it hard to script? for you Drofder?....if its hard for you, well then its 10 times hard for everyone
I hope you use it in a map, and I hope that map will be released soon

Posted: August 25th, 2006, 4:10 pm
by Luke
Nightmare plans to release his map this weekend, so you shouldnt have to wait long. the wheel isn't 100% usable yet, i'd imagine we can sort something out. Drofder was up til 5am working on it, so it certainly kept him busy

Posted: August 25th, 2006, 11:50 pm
by Moriar
Yea, cool...
But if Nightmare is sure he will release the map this weekend...then release V1.2 later

It's a really cool idea....a big wheel

Posted: August 26th, 2006, 3:12 am
by Nightmare
drofder, get your little behind on MSN now!
important stuff
Posted: August 26th, 2006, 3:18 am
by Drofder2004
Nightmare wrote:drofder, get your little behind on MSN now!
important stuff
I will be on in a minute for a maximum of an hour...
Posted: August 26th, 2006, 4:55 am
by Drofder2004
KillerSam wrote:NOOOOOOOOOOOOOOOOOOOOOOOOOOO!!
I got blocked

you shouldn't of got 2 other people to block me, luckily I was on there to speak to those 2 otherwise 3 people would've been blocked.
Posted: August 26th, 2006, 5:00 pm
by Luke
Drofder, I've been playing around with it and found that if the player stands on top of the car it links to it properly. i.e player stays put all the way round. so maybe there is a way to make it usable
Posted: August 27th, 2006, 1:25 am
by Luke
I don't know what i did, but it is working! the player stays inside the car the whole way round, its a bit a shakey from the users perspective but who cares. just need to change how the player exits it now. I was thinking maybe link a trigger_use to the car so players can unlink themselves

what do u think?
Posted: August 27th, 2006, 1:36 am
by Drofder2004
Luke wrote:I don't know what i did, but it is working! the player stays inside the car the whole way round, its a bit a shakey from the users perspective but who cares. just need to change how the player exits it now. I was thinking maybe link a trigger_use to the car so players can unlink themselves

what do u think?
Well done and yeh, you could try that...
Posted: August 27th, 2006, 1:44 am
by Luke
i'm no scripter, i was just messing around with it for ages, I dunno why its working now lol. i'm afraid to change ur script incase it stops working, any chance you could adjust it so the player stays linked all the time unless you use a trigger?