Drofder's kryptonite

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Luke
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Post by Luke » August 25th, 2006, 12:16 am

Check PM Drofder :D

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Post by Drofder2004 » August 25th, 2006, 3:17 am

Will take a look and reply in the morning.
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Post by Drofder2004 » August 25th, 2006, 4:29 am

Drofder Conquers Wheel.

I have officially created a fully working big wheel (the mapping was done by Luke and nightmare) and I have finally after several attempts got a SMOOTH wheel with 13 carriages!

I'll let Luke and Nightmare show it off when there upcoming map arrives ;)
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Post by Luke » August 25th, 2006, 4:43 am

Drofder you are the man!

PS the sexy wheel was made entirely by me :D even tho it is slightly buckled :lol:

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Post by Pedsdude » August 25th, 2006, 2:59 pm

I can't wait to see it! Screenshots!!! :)
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Moriar
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Post by Moriar » August 25th, 2006, 3:44 pm

Wow... That's cool, probably very sexy Luke :lol:
Nice work Drofder, and if you want to share some screenshots, please do it :D
Was it hard to script? for you Drofder?....if its hard for you, well then its 10 times hard for everyone 8)

I hope you use it in a map, and I hope that map will be released soon :twisted:

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Post by Luke » August 25th, 2006, 4:10 pm

Nightmare plans to release his map this weekend, so you shouldnt have to wait long. the wheel isn't 100% usable yet, i'd imagine we can sort something out. Drofder was up til 5am working on it, so it certainly kept him busy :P

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Post by Moriar » August 25th, 2006, 11:50 pm

Yea, cool...
But if Nightmare is sure he will release the map this weekend...then release V1.2 later :D
It's a really cool idea....a big wheel 8)

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Post by Nightmare » August 26th, 2006, 3:12 am

drofder, get your little behind on MSN now!
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Post by Drofder2004 » August 26th, 2006, 3:18 am

Nightmare wrote:drofder, get your little behind on MSN now!
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I will be on in a minute for a maximum of an hour...
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Post by Drofder2004 » August 26th, 2006, 4:55 am

KillerSam wrote:NOOOOOOOOOOOOOOOOOOOOOOOOOOO!!
I got blocked :(
you shouldn't of got 2 other people to block me, luckily I was on there to speak to those 2 otherwise 3 people would've been blocked.
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Post by Luke » August 26th, 2006, 5:00 pm

Drofder, I've been playing around with it and found that if the player stands on top of the car it links to it properly. i.e player stays put all the way round. so maybe there is a way to make it usable

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Post by Luke » August 27th, 2006, 1:25 am

I don't know what i did, but it is working! the player stays inside the car the whole way round, its a bit a shakey from the users perspective but who cares. just need to change how the player exits it now. I was thinking maybe link a trigger_use to the car so players can unlink themselves :P what do u think?

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Post by Drofder2004 » August 27th, 2006, 1:36 am

Luke wrote:I don't know what i did, but it is working! the player stays inside the car the whole way round, its a bit a shakey from the users perspective but who cares. just need to change how the player exits it now. I was thinking maybe link a trigger_use to the car so players can unlink themselves :P what do u think?
Well done and yeh, you could try that...
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Post by Luke » August 27th, 2006, 1:44 am

i'm no scripter, i was just messing around with it for ages, I dunno why its working now lol. i'm afraid to change ur script incase it stops working, any chance you could adjust it so the player stays linked all the time unless you use a trigger?

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