escalator

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Luke
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Post by Luke » August 7th, 2006, 10:07 pm

Marshall wrote:well, there are many ways of doing it,

One very good one, is by deleting the entity and respawning the enitity at a given time..

i dont know wether that is wat u used drofder..??

U can also simply use moving brushes, which is actually very simple if u are not new to scripting..


Marshall
perhaps u could show moriar how to do it then

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Moriar
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Post by Moriar » August 7th, 2006, 11:24 pm

perhaps someone could show me :)

because I dont know how to delete the brush and let them respawn,

or someone could show me the scripting...
thats easier to understand

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Post by creator » August 8th, 2006, 2:23 am

is this a good way to make a good escelator


trigger multiple will activate this:
first moveto to get all up
then movez to get undergrounds
then moveto to get back to start
then movez again to get it up

then it does it 1 more time again
then it stops till some 1 walks thry trigger multiple
will this work good?
or is an other way better?
this looks pretty simple
Cod 1 Mapper&Modder&Moddeler

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Moriar
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Post by Moriar » August 8th, 2006, 11:33 am

it will, probably...

but is there an easier way to do this?

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Marshall
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Post by Marshall » August 8th, 2006, 11:35 am

add me to xfire:idiothell3
msn:idiot_hell3@hotmail.com



Then ill be able to help u a bit more (hopefully)



Marshall

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