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Posted: June 29th, 2006, 7:29 pm
by Drofder2004
Small update, added yet another punishment. And let me say, this has really made me feel sick while making it...
the puishment will the send the players view into a spin (not too fast, not too slow)... Very sickening... :P

Also added a admin welcoming feature (you can assign up to 20 admins in a config)

And finally, I have localized all of the commands, this should cut down on the amount of error messages logged to console.

Posted: June 29th, 2006, 7:46 pm
by Lightning73
And where can you download it :?:
Btw a few suggestions:
Add that when you login as an admin you see all names of the players.
Also make something so the admin's name is protected

Posted: July 4th, 2006, 12:53 pm
by Grom
Wow, that sounds really good! Im back now, so be sure to send me the files for testing! :wink:

Posted: July 4th, 2006, 4:15 pm
by Drofder2004
Grom wrote:Wow, that sounds really good! Im back now, so be sure to send me the files for testing! :wink:
I'll have a quick final test, to see if I've missed anything...

Posted: July 4th, 2006, 4:25 pm
by Lightning73
Drofder2004 wrote:
Grom wrote:Wow, that sounds really good! Im back now, so be sure to send me the files for testing! :wink:
I'll have a quick final test, to see if I've missed anything...
Thought about my suggestions yet?:o

Posted: July 4th, 2006, 6:24 pm
by Drofder2004
Lightning73 wrote:
Drofder2004 wrote:
Grom wrote:Wow, that sounds really good! Im back now, so be sure to send me the files for testing! :wink:
I'll have a quick final test, to see if I've missed anything...
Thought about my suggestions yet?:o
I cannot detect if a player is logged in (because IW didn't give us a command to see what cvars a player is using, although they did give us a command to set a players cvars)

Admins can use /rcon status

As for the protection, I have thought about it, and atm its still only a suggestion (until I test out GUID's)

Posted: July 4th, 2006, 7:01 pm
by Lightning73
Drofder2004 wrote:
Lightning73 wrote:
Drofder2004 wrote: I'll have a quick final test, to see if I've missed anything...
Thought about my suggestions yet?:o
I cannot detect if a player is logged in (because IW didn't give us a command to see what cvars a player is using, although they did give us a command to set a players cvars)

Admins can use /rcon status

As for the protection, I have thought about it, and atm its still only a suggestion (until I test out GUID's)
Actually I meant with the name that just like tdm you can see your teammates name, but now that you can see everyone's name as an admin.

Posted: July 5th, 2006, 12:28 am
by Drofder2004
Lightning73 wrote:Actually I meant with the name that just like tdm you can see your teammates name, but now that you can see everyone's name as an admin.
Ahh, definitly a good idea, that way you can see who is blocking or whatever...

BUT, I think this may be hard coded... I'll look into it.

Posted: July 5th, 2006, 7:51 am
by Lightning73
Drofder2004 wrote:
Lightning73 wrote:Actually I meant with the name that just like tdm you can see your teammates name, but now that you can see everyone's name as an admin.
Ahh, definitly a good idea, that way you can see who is blocking or whatever...

BUT, I think this may be hard coded... I'll look into it.
Yeah it's probably hard coded, but if you could make it it'd be great:)