ultralala wrote:mp_codjumper_training. 125 FPS, No RPG . Nobody could finish this map yet

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ultralala wrote:mp_codjumper_training. 125 FPS, No RPG . Nobody could finish this map yet
It's probably possible with 333, but yeh, not 125Zombie wrote:lol yeah it is impossible.
Vartazian wrote:Once again, i just thought an update to this would be good.
1 mp_dark
2 mp_dark_v2
3 mp_woodland
4 mp_oerba
5 mp_herba (unfinished?)
6 mp_destroyed
7 mp_polar
8 mp_space
9 mp_nevada
10 mp_nightmare (unfinished)
11 mp_trial_2_p (advanced)
12 mp_madhouse (advanced)
13 mp_to_the_moon_v2 (advanced)
14 mp_to_the_moon (advanced)
15 mp_insane
Am i missing anything?
Imo woodland is harder than oerba due to the last 2 bounces.. and i disagree... i think polar is harder, and destroyed has 2 really gay bounces that are very difficult- theres none so difficult on mp_space - mp_space is just long. Mp_nevada is all pretty average until near the end there are 2 difficult bounces. The one that is a very far strafe to the corner and the landing is very high.. thats a difficult bounce. Other than that the map is not hard.fre4kZ wrote:
mp_oerba is defo harder than woodland.
mp_space is harder than polar and destroyed.
mp_nevada lol? its a medium map, like mp_insane is harder or fussaids etc
matt101harris wrote:big cock was the first thing that came to my head lol
Yes, in most cases i totally agree. It seems like every new map that comes out is either made by someone who has very little skill in jumping AND/OR mapping, OR it is made by someone who thinks they can beat the difficulty of other hard maps. It seems like it has become a contest to create the hardest maps. I wish there were some mappers out there who try to make a map possible to finish in less than an hour or two, and that they create a map to deliver fun, as i try to doRezil wrote:hard =/= fun. If you're going to make a hard map, at least reward the player with something unique when he finishes.
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