NM_Sky

Have a jump map that we don't have on our site? Let us know!

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Nightmare
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NM_Sky

Post by Nightmare » June 13th, 2009, 2:09 am

I know this isn't really a jump map (it could be in a sense), but I really like how this map turned out.
I present to you, NM_Sky! Go ahead, grab some friends, give it a go and tell me how you like it. :D

http://callofduty.filefront.com/file/NMSky;100223

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Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

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helium
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Re: NM_Sky

Post by helium » June 13th, 2009, 2:18 am

i like the structure :)
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Re: NM_Sky

Post by matt101harris » June 13th, 2009, 2:27 am

look rather awsome! :D
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Re: NM_Sky

Post by BlueDamselfly » June 13th, 2009, 3:14 am

Would love to play on it ;) ( tho in a like 5 vs 5 max )

Im guessing its classic cod? or is it cod2?
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Re: NM_Sky

Post by Soviet » June 13th, 2009, 3:33 am

classic cod, let's plan a time guys, can play it on 9mm's cod server. It's fun when you have at least 3 people. Otherwise it gets kinda boring.
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Re: NM_Sky

Post by Pedsdude » June 13th, 2009, 3:35 am

It's great fun - a completely different game in its own right! Been playing it quite a bit with Soviet and the tactics involved make it frequently hilarious. Brilliant job :)

My only criticism is that when we play it on the server, as it's running in S&D, if someone joins the other team while we're playing then it starts again, which is annoying if you've been playing strategically for 5 mins only for one person to ruin all the build-up.
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BlueDamselfly
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Re: NM_Sky

Post by BlueDamselfly » June 13th, 2009, 3:36 am

I should get cod then :P I think I'll probably buy it next time I'll go to town, so many custom maps and stuff, I wanna try them out.
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[18:44] Damselflies<3MyDog: rofl

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Re: NM_Sky

Post by waywaaaard » June 13th, 2009, 10:18 am

yep we should plan this, would join
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Re: NM_Sky

Post by IzNoGoD » July 6th, 2009, 12:37 pm

Try to make it like bigger, and make it compatible with the ZOM gametype.. Should be a great map in cod2 zomming :D
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Re: NM_Sky

Post by Nightmare » July 7th, 2009, 1:09 am

IzNoGoD wrote:Try to make it like bigger, and make it compatible with the ZOM gametype.. Should be a great map in cod2 zomming :D
Bigger? I find it's pretty big enough.
As for the ZOM gametype, what entities are needed?
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Re: NM_Sky

Post by atze<3 » July 26th, 2009, 10:31 pm

great fun map :D
just played it a few mins on local server but it would be rly cool to play it with some more ppl

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