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Infinite
- PC Team
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by Infinite » April 19th, 2009, 2:17 am
I feel like a dumbass for asking this, but how can you give a player an rpg. I've tried
Code: Select all
self setActionSlot( 3, "weapon", "rpg_mp")
self giveWeapon("rpg_mp")
self setPerk("rpg_mp")
but none of them worked and I couldn't find any help by googling :s. I tried to find the name of the perk, but came up empty handed and am getting quite frustrated over not being able to find this out :<.
"The beauty of a living thing is not the atoms that go into it, but the way those atoms are put together."
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[15:19] _MattyTÒ£eFarmer_: infinate
[15:19] _MattyTÒ£eFarmer_: u r smarter than me
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Drofder2004
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Post
by Drofder2004 » April 19th, 2009, 5:12 am
Not sure action slot 3 is correct.
CJ uses 4
self giveWeapon("rpg_mp");
self SetActionSlot( 4, "weapon", "rpg_mp" );
self giveMaxAmmo("rpg_mp");
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JDogg
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by JDogg » April 19th, 2009, 10:33 am
And if you want to switch to the weapon
self switchToWeapon("rpg_mp");
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Drofder2004
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by Drofder2004 » April 19th, 2009, 2:38 pm
No, its an actionslot, so it should switch when the player presses the bind that corresponds to that button.
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Infinite
- PC Team
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Post
by Infinite » April 19th, 2009, 2:51 pm
Drofder2004 wrote:Not sure action slot 3 is correct.
CJ uses 4
self giveWeapon("rpg_mp");
self SetActionSlot( 4, "weapon", "rpg_mp" );
self giveMaxAmmo("rpg_mp");
><. I never thought of using them together lol.
"The beauty of a living thing is not the atoms that go into it, but the way those atoms are put together."
"A still more glorious dawn awaits- not a sun rise, but a galaxy rise. A morning filled with four hundred billion suns: the rising of The Milky Way." - Carl Sagan
[15:19] _MattyTÒ£eFarmer_: infinate
[15:19] _MattyTÒ£eFarmer_: u r smarter than me
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JDogg
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Post
by JDogg » April 20th, 2009, 7:08 am
Drofder2004 wrote:No, its an actionslot, so it should switch when the player presses the bind that corresponds to that button.
Ah yeah, my bad.
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