Search found 12 matches

by thader2005
June 10th, 2008, 8:59 pm
Forum: CoD Mapping Help
Topic: precacheshader
Replies: 1
Views: 1008

precacheshader

what for is used precacheShader?


thanks for all
by thader2005
June 9th, 2008, 5:37 pm
Forum: CoD Mapping Help
Topic: makecvarserverinfo
Replies: 0
Views: 913

makecvarserverinfo

what for is it used?

thanks for all
by thader2005
June 8th, 2008, 6:32 am
Forum: CoD Mapping Help
Topic: An example
Replies: 1
Views: 831

An example

hi everybody



can anybody write one example that use endon and notify please?


thanks for all....
by thader2005
June 7th, 2008, 10:43 pm
Forum: CoD Mapping Help
Topic: which is the name of player that is playing now in MP?
Replies: 2
Views: 1008

which is the name of player that is playing now in MP?

Hi everybody


How can i know the player name( for example) or the reference of player entity that is playing now in Multi-user?

thanks for all.
by thader2005
June 5th, 2008, 11:46 pm
Forum: CoD Mapping Help
Topic: Help
Replies: 1
Views: 959

Help

what is command endon? and which are these values?

and another question which are the values of waittill?


thanks for all
by thader2005
June 2nd, 2008, 9:07 pm
Forum: CoD Mapping Help
Topic: ctf maps
Replies: 1
Views: 811

ctf maps

how can i do ctf maps? I read http://www.modsonline.com/Tutorials-read-184.html but i dont understand it .

is there another tutorial? or can canybody give me any explanation please?


thanks for all.
by thader2005
May 29th, 2008, 9:18 pm
Forum: CoD Mapping Help
Topic: BulletTrace
Replies: 1
Views: 1061

BulletTrace

Hi everybody I read one tutorial about how add rain effects. There, it uses bulletTrace, this function returns an array. There is one value that is fraction what does mean it? what others values has it? . example: trace= bullettrace(pos, pos+(0,0,-250),true,undefined); if (trace["fraction"...
by thader2005
May 26th, 2008, 10:30 pm
Forum: CoD Mapping Help
Topic: script_exploder
Replies: 1
Views: 878

script_exploder

hi everybody


what values has got script_exploder and its means, please?
by thader2005
May 26th, 2008, 3:25 pm
Forum: CoD Mapping Help
Topic: Detail brush
Replies: 2
Views: 1293

Detail brush

When is used the detail brush? what for is it used?

and another question in Multiplayer game how can I do reference current player?

thanks for all :P
by thader2005
May 25th, 2008, 4:34 pm
Forum: CoD Mapping Help
Topic: ok but when is use level?
Replies: 5
Views: 1426

Sorry but i dont understand

First question:Every thing I wrote the other day, is it correct? if it is true then it is not running well. Can you give me one small example with map that you use radiusDamage please. :oops: With regard to mortar[0] it is an array. there are two elements (script-model) where i place the explosion e...
by thader2005
May 24th, 2008, 9:36 pm
Forum: CoD Mapping Help
Topic: ok but when is use level?
Replies: 5
Views: 1426

ok but when is use level?

Thanks for your explanation. But I see code for example. level thread maps\mp\_tankdrive_gmi::main(); I know that it is necessary for running the tanks, but if i dont push level and only write thread maps\mp\_tankdrive_gmi::main(); then does it run? what is the mean of level? what for is it use? sor...
by thader2005
May 24th, 2008, 9:53 am
Forum: CoD Mapping Help
Topic: ok but when is use level?
Replies: 5
Views: 1426

Difference between level thread and level

Hi I have a doubt with "level thread" and " level" . for example: main() { ....... level thread lookobject(); // what kind of difference there is if I write thread lookobject() } lookobject() { .......... } can anybody explain the use of level? thanks for all and congratulation f...