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Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 13th, 2011, 8:53 pm
by Husker
KillerSam wrote:He needs to start from scratch and not use the code from the official mod.
=JuMp= clan mod is pretty much codjumper mod but switched up a lot... still has the same save load script... so thats stealing?

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 13th, 2011, 11:31 pm
by Qauntumz
Husker wrote:
KillerSam wrote:He needs to start from scratch and not use the code from the official mod.
=JuMp= clan mod is pretty much codjumper mod but switched up a lot... still has the same save load script... so thats stealing?
Well it depends, Don't make false accusations. Have you opened up the mod ff to compare that is is the same thing? If any of you guys have been on the knives out <! server or whatever its called, they have a completely custom mod.

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 8:02 am
by gaborka=)
Husker wrote:
KillerSam wrote:He needs to start from scratch and not use the code from the official mod.
=JuMp= clan mod is pretty much codjumper mod but switched up a lot... still has the same save load script... so thats stealing?
I didnt make any changes on the mod, and i will never make.....
Drofder had worked on it lot, everyone should take it into account!

I just added some things to the mod.. only server sided.... + skins (sorry guys) :wink:

Sorry 4 my bad english.

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 9:07 am
by megazor
omfg your english sux, this site is not for you, get out of here!

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 9:19 am
by gaborka=)
megazor wrote:omfg your english sux, this site is not for you, get out of here!

Ok.. Please delete my acc.........

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 1:49 pm
by <LT>YosemiteSam[NL]
gaborka=) wrote:
megazor wrote:omfg your english sux, this site is not for you, get out of here!

Ok.. Please delete my acc.........
Hopefully you know he is just kidding m8 .... I think :shock:

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 3:32 pm
by Hoogie
megazor wrote:omfg your english sux, this site is not for you, get out of here!
Poor Matty.

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 4:00 pm
by [SoE]_Zaitsev
gaborka=) wrote:
megazor wrote:omfg your english sux, this site is not for you, get out of here!

Ok.. Please delete my acc.........
Matty's English is the worst and he's on the team (Don't ask us why!).

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 14th, 2011, 5:19 pm
by Drofder2004
Husker wrote:=JuMp= clan mod is pretty much codjumper mod but switched up a lot... still has the same save load script... so thats stealing?
The load script was created by Ezekiel and was used in every mod since CoDJumper had a mod...
Also, any mod that is open code (CoD2 for example) can be used without any care (although tbh, most of the AKK stuff is no longer used).

Re: CoDJumper Mod.ff Q's For My Server.

Posted: May 15th, 2011, 11:40 pm
by Lawless
KillerSam wrote:
iRaiinyy wrote::/ lol editing the cj mod pointless its already good enough
He shouldn't be editing the mod. He needs to start from scratch and not use the code from the official mod. If any code is found in his mod from the official mod, shit shall hit the fan. :P
I'm NOT editing the mod raiiny I havent even started making from scratch i need to know how to create a proper mod atm im just trying to find out how to make a shader and how to open it by clicking the quickmsg button, whats it called e.g.

Code: Select all

 	if(self meleeButtonPressed())
I need that but with the quick msg button
atm i am adding to the mod via server not adding to the ff, that is allowd, just what gaborka's doing =]
im tired dont complain about spelling cause i havent a clue if its all good?