Have questions about CoD4 mapping that aren't covered in the tutorials section? Post here!
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Perplex
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by Perplex » October 18th, 2013, 7:48 pm
Hey Cj Community
could someone explain me how i can Prevent Players from getting Damage when they Jump down on a Texture?
also could someone say me what Kind of Texture this Mirror on the end of mp_badboys is? (it looks like a glass texture but already tested all of them)
Thx
Best Regards
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Perplex
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by Perplex » October 19th, 2013, 7:55 pm
No one knows how to make them?
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Drofder2004
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by Drofder2004 » October 19th, 2013, 10:56 pm
Its been a while, fairly sure there is a way - it used to be called "cushion" so have a check under the asset manager options for that.
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Perplex
- CJ Wannabe
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by Perplex » October 21st, 2013, 12:24 pm
Nope there is nothing like that...
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<LT>YosemiteSam[NL]
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by <LT>YosemiteSam[NL] » October 21st, 2013, 6:02 pm
Been along time but if I remember correctly you would have to change the behavior of a texture in the asset manager.
I know it has been used in some CoD2 custom maps.
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Rezil
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by Rezil » October 22nd, 2013, 8:27 am
Look for noFallDamage or something similar in your Asset Manager.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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