Ok I will.
In text first what I've done so far;
Deck16][ done;
- made a redeemer out of the panzerschreck (with pick up/fire/fly/explode sounds of the redeemer)
- made a damage amplifier out of the Bar (with pick up/fire sounds of the damage amplifier)
- mapping is almost totaly done.
- made the teleport with the unreal sound and fx of the thermite grenade
- "made" 2 jumppads with the unreal jumpboots sound
- all textures in the map are copied from the deck16 map from UT99
- made 2 elevators with the unreal elevator sound
- as you know all weapons auto pick up
Still to do;
- lighting has to be perfected
- make a flickering light
- check for lightleaks (if any)
Wishlist;
- Player can carry up to 10 weapons
- Change all taunts to unreal taunts
- make some jumpboots instead of the jumppads
Probably forgot some things but oh well.
I'll make an ingame demo later this evening probably....not avi but dm2 (or is it dm3?)