new castle wallhump

Forum for all kinds of CoD:WaW jumps.

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Innkeeper
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new castle wallhump

Post by Innkeeper » March 17th, 2009, 6:02 am

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Re: new castle wallhump

Post by The President » March 17th, 2009, 8:28 am

oh great, this means another patch to download. They'll probaby block every other jump too.

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Re: new castle wallhump

Post by matt101harris » March 17th, 2009, 9:21 am

lol i think that watever consoles can do pc's should be aloud :(
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Re: new castle wallhump

Post by [SoE]_Zaitsev » March 17th, 2009, 1:18 pm

I hate this kind of crap.
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Re: new castle wallhump

Post by helium » March 17th, 2009, 2:58 pm

Haha, this game needs to be cancelled. Closed for good. I appreciate how hard they worked on this game but obviously it's nowhere near finished :P
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Re: new castle wallhump

Post by [SoE]_Zaitsev » March 17th, 2009, 3:59 pm

Let's do a bit of comparing between CoD4 and CoD5.

CoD4:

- Bouncing
- Stacking
- Lean Glitch
- Hitbox issue (Snipers)
- Loads of places to get out of the map

That's pretty much all bugs.

CoD5:

- Bouncing
- Stacking
- Messed up sound
- Wall Breaching
- Elevating
- Flying Tanks
- Flipping Tanks
- Getting inside destroyed tanks (Although requires some effort)
- Messed up spawns
- Imbalanced weapons
- Bayonet Jumping
- Getting inside objects
- Getting underground with deployables
- Important features missing like /record altough it's fixed now
- Loads of game crashes
- Inaccurate (Historical) attachements on weapons
- No voice comms like "Move In" etc
- Vehicles in infantry based maps (UO did this very well by making maps DESIGNED for vehicles (Base Assault)).
- Incredibly high chance of losing your profile saved data (Happened to me twice already)
- The Name System is horrible
- Clan Tag System is horrible

Keep in mind some things are fixed by now.

Anything else I forgot ?

The only things which are good about CoD5 are the hitbox issues fixed. They introduced a very populair zombie mode. WAR gametype is also very populair (Even though I personally don't really like it). Co-op is also very good.
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Re: new castle wallhump

Post by Hoogie » March 17th, 2009, 4:20 pm

Indeed, Treyarch didn't do a very good job, especially this kinda bugs as wall breaching. They really ruin the game.. Like flipping tanks doesn't really bother me, but there are some big bugs in the game, much more than in cod4.

I like War tough :)
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Re: new castle wallhump

Post by [SoE]_Zaitsev » March 17th, 2009, 4:27 pm

I forgot to mention that CoD4 had the biggest glitch of both games. That's the dvars like permanent red dots on radar. That's unforgivable. Good thing is that it got fixed fast when it became public.
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Re: new castle wallhump

Post by #Strike:. » March 17th, 2009, 7:41 pm

lost my rank to :( on new patch but atleast it fixed the console lol i can see id's now
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Re: new castle wallhump

Post by Infinite » March 17th, 2009, 8:40 pm

[SoE]_Zaitsev wrote:I forgot to mention that CoD4 had the biggest glitch of both games. That's the dvars like permanent red dots on radar. That's unforgivable. Good thing is that it got fixed fast when it became public.
It was fun when it was private :<. I remember those days. Also, CoD4 does have messed up spawns, but they aren't as severe as CoD:WaW. I've spawned multiple times in the middle of 3+ enemies on CoD4, but not nearly as much as WaW.
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Re: new castle wallhump

Post by [SoE]_Zaitsev » March 17th, 2009, 8:51 pm

lol, people who were using that are pathetic xD
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: new castle wallhump

Post by The President » March 17th, 2009, 8:52 pm

I used it for jumping on CJ servers, didn't use it for anything else.

[23:21] Damselflies<3MyDog: :(, you have no heard!
[23:21] Damselflies<3MyDog: head*
[23:21] Damselflies<3MyDog: heart * !
[23:21] Damselflies<3MyDog: ffs that joke failed
[23:21] Damselflies<3MyDog: fuck you :(
____________________

[21:11] Damselflies<3MyDog: indeed!
[21:11] Damselflies<3MyDog: mes gay :(
[21:11] Damselflies<3MyDog: i kissed a boy!
____________________

[18:02] Damselflies<3MyDog: as far as i kno, men cant be pregnant

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Re: new castle wallhump

Post by Infinite » March 17th, 2009, 9:33 pm

[SoE]_Zaitsev wrote:lol, people who were using that are pathetic xD
most of the time that i used it, it was a controlled game where both sides were using it :P.
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Re: new castle wallhump

Post by [SoE]_Zaitsev » March 17th, 2009, 9:45 pm

Private my ass ?
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: new castle wallhump

Post by Infinite » March 17th, 2009, 10:04 pm

[SoE]_Zaitsev wrote:Private my ass ?
I'm not saying that we did that all the time, but most of the time we did. Only 3-4 times did we ever use it out of that environment, and that was because we were testing it, mainly, and seeing what we could do with it.
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"The beauty of a living thing is not the atoms that go into it, but the way those atoms are put together."
"A still more glorious dawn awaits- not a sun rise, but a galaxy rise. A morning filled with four hundred billion suns: the rising of The Milky Way." - Carl Sagan

[15:19] _MattyTÒ£eFarmer_: infinate
[15:19] _MattyTÒ£eFarmer_: u r smarter than me

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