Sig.

The graphics forum (images and design) - self explanatory really!

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#Strike:.
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Sig.

Post by #Strike:. » February 16th, 2009, 4:04 am

sence everyone else wants one :)
Image
. Name as you wish it to appear:
#Strike:.
2. Color scheme:Black

3. Specific font, or text type:Dosnt matter readable

4. Renders, or any other picture you want incorporated:(whatever looks good i guess)

5. A specific kind of border, if any:NONE

6. Animation (rare and you must be very specific):NONE

7. Sig Shape (if you want something other than default square):RECTANGLE

8. Signature size (please keep between 400x100 and 600x150 pixels):500x125

9. What kind of brushwork you want, if you definitely want no brushwork, state none (ex: grunge, tech, etc):haha ok soviet dosnt rlly matter

10. Anything else, such as filters, lighting, or more text:none
Last edited by #Strike:. on February 16th, 2009, 5:43 pm, edited 2 times in total.
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#Strike:.
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Re: Sig.

Post by #Strike:. » February 16th, 2009, 4:23 am

Killer you were fast on deleting that other one :P
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Re: Sig.

Post by Soviet » February 16th, 2009, 7:44 am

1. You didn't put what name you want on it
2. You want CoD4 gun renders with that render?
3. God dammit I hate tech
4. God dammit I hate rendering stuff
5. Is it okay if I don't do a rectangle shape because I'm seeing other possibilities?

answer 1, 2, and 5 and I'll give it a go.
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Re: Sig.

Post by Drofder2004 » February 16th, 2009, 11:30 am

Just do it in Grunge, I guarantee the person you make it for couldn't care less :P
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#Strike:.
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Re: Sig.

Post by #Strike:. » February 16th, 2009, 5:41 pm

got that right sorta....dfolder :)
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Re: Sig.

Post by Drofder2004 » February 16th, 2009, 6:28 pm

#Strike:. wrote:dfolder
Unlike mistaking grunge and tech, I can assure you the misspelling of my username is fairly easy to spot
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#Strike:.
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Re: Sig.

Post by #Strike:. » February 16th, 2009, 6:49 pm

lol sorry Drofder
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Re: Sig.

Post by Soviet » February 16th, 2009, 11:43 pm

care to answer my questions? I can't make your sig until you do.
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Re: Sig.

Post by [SoE]_Zaitsev » February 17th, 2009, 2:13 pm

dfolder, lmao
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Re: Sig.

Post by waywaaaard » February 17th, 2009, 4:34 pm

Soviet wrote:1. You didn't put what name you want on it
2. You want CoD4 gun renders with that render?
3. God dammit I hate tech
4. God dammit I hate rendering stuff
5. Is it okay if I don't do a rectangle shape because I'm seeing other possibilities?

answer 1, 2, and 5 and I'll give it a go.
1: #Strike:.
2: dunno what looks best, but i think without would be better
5: yeah out of shape signatures are cool
THAT HANDS WERE NOT TRACED!
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Re: Sig.

Post by Infinite » February 17th, 2009, 8:53 pm

KillerSam wrote:
Lev!athan wrote:
Soviet wrote:1. You didn't put what name you want on it
2. You want CoD4 gun renders with that render?
3. God dammit I hate tech
4. God dammit I hate rendering stuff
5. Is it okay if I don't do a rectangle shape because I'm seeing other possibilities?

answer 1, 2, and 5 and I'll give it a go.
1: #Strike:.
2: dunno what looks best, but i think without would be better
5: yeah out of shape signatures are cool
Pretty sure that was aimed at strike....
:lol:
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#Strike:.
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Re: Sig.

Post by #Strike:. » February 17th, 2009, 10:43 pm

srry my internets been out and yes
I want #Strike:. on it and
And whatever to the other ones whatever u like.
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-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
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waywaaaard
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Re: Sig.

Post by waywaaaard » February 18th, 2009, 11:03 am

see I was right nabs!!
THAT HANDS WERE NOT TRACED!
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Re: Sig.

Post by Soviet » February 18th, 2009, 11:59 pm

after trying for a bit I won't render that picture. It is pretty low quality and when you combine that with excessive white on the image I can't do anything at all with the magic wand. I could technically do it, but it would take far too long fully manually and I just don't have the patience for it. Someone else can feel free to do it or you could give me another render to try and work with.
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Re: Sig.

Post by JDogg » February 19th, 2009, 6:31 am

thingrender.png
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